Enum veloren_voxygen::ui::graphic::TextureRequirements
source · enum TextureRequirements {
Fixed {
size: Vec2<u16>,
border_color: Option<Rgba<f32>>,
},
Dependent,
}
Expand description
Requirements that a particular graphic has with respect to the atlas allocation or independent texture it will be stored in.
If this matches between an old graphic and a new one which is replacing it, we can reuse any of the corresponding locations where it is cached in textures on the GPU. That is we can invalidate such textures and upload the new graphic there, rather than needing to allocate a new texture (or new location in an atlas).
Variants§
Fixed
These are uploaded to the GPU in the original resolution of the image
supplied by the Graphic
and any scaling is done during sampling in
the UI fragment shader.
Fields
Dependent
These are rasterized to the exact resolution that they will be displayed
at and then uploaded to the GPU. This corresponds to
Graphic::Voxel
. There may be multiple copies on the GPU if
different resolutions are requested.
It is expected that the requested sizes will generally not differ when switching out a graphic. Thus, dependent cached depdendent should always be invalidated since those cached locations will be reusable if the requested size is the same.
Implementations§
source§impl TextureRequirements
impl TextureRequirements
fn from_graphic(graphic: &Graphic) -> Option<Self>
fn to_key_and_tex_parameters( self, graphic_id: Id, requested_size: Vec2<u16>, ) -> (CacheKey, TextureParameters)
Trait Implementations§
source§impl PartialEq for TextureRequirements
impl PartialEq for TextureRequirements
source§fn eq(&self, other: &TextureRequirements) -> bool
fn eq(&self, other: &TextureRequirements) -> bool
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for TextureRequirements
Auto Trait Implementations§
impl Freeze for TextureRequirements
impl RefUnwindSafe for TextureRequirements
impl Send for TextureRequirements
impl Sync for TextureRequirements
impl Unpin for TextureRequirements
impl UnwindSafe for TextureRequirements
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