Struct veloren_voxygen::ui::widgets::ghost_image::GhostImage
source · pub struct GhostImage {
common: CommonBuilder,
image_id: Id,
style: Style,
}
Expand description
This widget is like conrod’s Image
widget except it always returns false
for is_over so widgets under it are still interactable
Fields§
§common: CommonBuilder
§image_id: Id
§style: Style
Implementations§
source§impl GhostImage
impl GhostImage
Trait Implementations§
source§impl Common for GhostImage
impl Common for GhostImage
source§impl Widget for GhostImage
impl Widget for GhostImage
§type Event = ()
type Event = ()
The type of event yielded by the widget, returned via the
Widget::set
function. Read more§type Style = Style
type Style = Style
Every widget is required to have its own associated
Style
type. This type is intended to
contain high-level styling information for the widget that can be optionally specified by
a user of the widget. Read moresource§fn init_state(&self, _: Generator<'_>) -> Self::State
fn init_state(&self, _: Generator<'_>) -> Self::State
Return the initial State of the Widget. Read more
source§fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event
fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event
Update our Widget’s unique Widget::State via the State wrapper type (the
state
field within the UpdateArgs). Read more§fn default_x_position(&self, ui: &Ui) -> Position
fn default_x_position(&self, ui: &Ui) -> Position
The default Position for the widget along the x axis. Read more
§fn default_y_position(&self, ui: &Ui) -> Position
fn default_y_position(&self, ui: &Ui) -> Position
The default Position for the widget along the y axis. Read more
§fn default_x_dimension(&self, ui: &Ui) -> Dimension
fn default_x_dimension(&self, ui: &Ui) -> Dimension
The default width for the Widget. Read more
§fn default_y_dimension(&self, ui: &Ui) -> Dimension
fn default_y_dimension(&self, ui: &Ui) -> Dimension
The default height of the widget. Read more
§fn drag_area(
&self,
_dim: [f64; 2],
_style: &Self::Style,
_theme: &Theme,
) -> Option<Rect>
fn drag_area( &self, _dim: [f64; 2], _style: &Self::Style, _theme: &Theme, ) -> Option<Rect>
If the widget is draggable, implement this method and return the position and dimensions of
the draggable space. The position should be relative to the center of the widget.
§fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
The area on which child widgets will be placed when using the
Place
Position
methods.§fn parent(self, parent_id: NodeIndex) -> Self
fn parent(self, parent_id: NodeIndex) -> Self
Set the parent widget for this Widget by passing the WidgetId of the parent. Read more
§fn place_on_kid_area(self, b: bool) -> Self
fn place_on_kid_area(self, b: bool) -> Self
Set whether or not the Widget should be placed on the kid_area. Read more
§fn graphics_for(self, id: NodeIndex) -> Self
fn graphics_for(self, id: NodeIndex) -> Self
Indicates that the Widget is used as a non-interactive graphical element for some other
widget. Read more
§fn floating(self, is_floating: bool) -> Self
fn floating(self, is_floating: bool) -> Self
Set whether or not the widget is floating (the default is
false
).
A typical example of a floating widget would be a pop-up or alert window. Read more§fn crop_kids(self) -> Self
fn crop_kids(self) -> Self
Indicates that all widgets who are children of this widget should be cropped to the
kid_area
of this widget.§fn scroll_kids(self) -> Self
fn scroll_kids(self) -> Self
Makes the widget’s
KidArea
scrollable. Read more§fn scroll_kids_vertically(self) -> Self
fn scroll_kids_vertically(self) -> Self
Makes the widget’s
KidArea
scrollable. Read more§fn scroll_kids_horizontally(self) -> Self
fn scroll_kids_horizontally(self) -> Self
Set whether or not the widget’s
KidArea
is scrollable (the default is false). Read more§fn and<F>(self, build: F) -> Selfwhere
F: FnOnce(Self) -> Self,
fn and<F>(self, build: F) -> Selfwhere
F: FnOnce(Self) -> Self,
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build
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fn and_mut<F>(self, mutate: F) -> Self
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fn and_if<F>(self, cond: bool, build: F) -> Selfwhere
F: FnOnce(Self) -> Self,
A method that conditionally builds the Widget with the given
build
function. Read moreAuto Trait Implementations§
impl Freeze for GhostImage
impl RefUnwindSafe for GhostImage
impl Send for GhostImage
impl Sync for GhostImage
impl Unpin for GhostImage
impl UnwindSafe for GhostImage
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T: ?Sized,
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source§impl<W> Position for Wwhere
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W: Positionable,
fn position(self, request: PositionSpecifier) -> W
§impl<W> Positionable for Wwhere
W: Widget,
impl<W> Positionable for Wwhere
W: Widget,
§fn x_position(self, x: Position) -> W
fn x_position(self, x: Position) -> W
Build with the given Position along the x axis.
§fn y_position(self, y: Position) -> W
fn y_position(self, y: Position) -> W
Build with the given Position along the y axis.
§fn get_x_position(&self, ui: &Ui) -> Position
fn get_x_position(&self, ui: &Ui) -> Position
Get the Position along the x axis.
§fn get_y_position(&self, ui: &Ui) -> Position
fn get_y_position(&self, ui: &Ui) -> Position
Get the Position along the y axis.
§fn depth(self, depth: f32) -> W
fn depth(self, depth: f32) -> W
The depth at which the widget should be rendered relatively to its sibling widgets.
§fn x_position_relative(self, x: Relative) -> Self
fn x_position_relative(self, x: Relative) -> Self
Set the x Position Relative to the previous widget.
§fn y_position_relative(self, y: Relative) -> Self
fn y_position_relative(self, y: Relative) -> Self
Set the y Position Relative to the previous widget.
§fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
Set the x and y Positions Relative to the previous widget.
§fn x_position_relative_to(self, other: NodeIndex, x: Relative) -> Self
fn x_position_relative_to(self, other: NodeIndex, x: Relative) -> Self
Set the x Position Relative to the given widget.
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Set the y Position Relative to the given widget.
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other: NodeIndex,
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) -> Self
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Set the x and y Positions Relative to the given widget.
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Set the Position as a Scalar along the x axis Relative to the middle of
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Set the Position as a Scalar along the y axis Relative to the middle of
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Set the Position as a Point Relative to the middle of the previous widget.
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Build with the Position along the y axis as some distance from another widget.
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Build with the Position as some distance to the left of another widget.
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Build with the Position as some distance to the right of another widget.
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self,
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) -> Self
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Build with the Position along the y axis as some distance from the given widget.
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fn down_from(self, other: NodeIndex, y: f64) -> Self
Build with the Position as some distance below the given widget.
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fn up_from(self, other: NodeIndex, y: f64) -> Self
Build with the Position as some distance above the given widget.
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fn left_from(self, other: NodeIndex, x: f64) -> Self
Build with the Position as some distance to the left of the given widget.
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Build with the Position as some distance to the right of the given widget.
§fn align_left(self) -> Self
fn align_left(self) -> Self
Align the position to the left (only effective for Up or Down
Direction
s).§fn align_middle_x(self) -> Self
fn align_middle_x(self) -> Self
Align the position to the middle (only effective for Up or Down
Direction
s).§fn align_right(self) -> Self
fn align_right(self) -> Self
Align the position to the right (only effective for Up or Down
Direction
s).§fn align_top(self) -> Self
fn align_top(self) -> Self
Align the position to the top (only effective for Left or Right
Direction
s).§fn align_middle_y(self) -> Self
fn align_middle_y(self) -> Self
Align the position to the middle (only effective for Left or Right
Direction
s).§fn align_bottom(self) -> Self
fn align_bottom(self) -> Self
Align the position to the bottom (only effective for Left or Right
Direction
s).§fn x_align_to(self, other: NodeIndex, align: Align) -> Self
fn x_align_to(self, other: NodeIndex, align: Align) -> Self
Align the Position of the widget with the given widget along the x axis.
§fn y_align_to(self, other: NodeIndex, align: Align) -> Self
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Align the Position of the widget with the given widget along the y axis.
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fn align_left_of(self, other: NodeIndex) -> Self
Align the position to the left (only effective for Up or Down
Direction
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Align the position to the middle (only effective for Up or Down
Direction
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fn align_right_of(self, other: NodeIndex) -> Self
Align the position to the right (only effective for Up or Down
Direction
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fn align_top_of(self, other: NodeIndex) -> Self
Align the position to the top (only effective for Left or Right
Direction
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Align the position to the middle (only effective for Left or Right
Direction
s).§fn align_bottom_of(self, other: NodeIndex) -> Self
fn align_bottom_of(self, other: NodeIndex) -> Self
Align the position to the bottom (only effective for Left or Right
Direction
s).§fn x_place_on(self, other: NodeIndex, place: Place) -> Self
fn x_place_on(self, other: NodeIndex, place: Place) -> Self
Place the widget at some position on the
other
Widget along the x axis.§fn y_place_on(self, other: NodeIndex, place: Place) -> Self
fn y_place_on(self, other: NodeIndex, place: Place) -> Self
Place the widget at some position on the
other
Widget along the y axis.§fn top_left_of(self, other: NodeIndex) -> Self
fn top_left_of(self, other: NodeIndex) -> Self
Place the widget in the top left corner of the given Widget.
§fn top_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn top_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the top left corner of the given Widget with the given margin between
both edges.
§fn top_left_with_margins_on(self, other: NodeIndex, top: f64, left: f64) -> Self
fn top_left_with_margins_on(self, other: NodeIndex, top: f64, left: f64) -> Self
Place the widget in the top left corner of the given Widget with the given margins between
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§fn top_right_of(self, other: NodeIndex) -> Self
fn top_right_of(self, other: NodeIndex) -> Self
Place the widget in the top right corner of the given Widget.
§fn top_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn top_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the top right corner of the given Widget with the given margin
between both edges.
§fn top_right_with_margins_on(
self,
other: NodeIndex,
top: f64,
right: f64,
) -> Self
fn top_right_with_margins_on( self, other: NodeIndex, top: f64, right: f64, ) -> Self
Place the widget in the top right corner of the given Widget with the given margins between
each respective edge.
§fn bottom_left_of(self, other: NodeIndex) -> Self
fn bottom_left_of(self, other: NodeIndex) -> Self
Place the widget in the bottom left corner of the given Widget.
§fn bottom_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn bottom_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the bottom left corner of the given Widget with the given margin
between both edges.
§fn bottom_left_with_margins_on(
self,
other: NodeIndex,
bottom: f64,
left: f64,
) -> Self
fn bottom_left_with_margins_on( self, other: NodeIndex, bottom: f64, left: f64, ) -> Self
Place the widget in the bottom left corner of the given Widget with the given margins
between each respective edge.
§fn bottom_right_of(self, other: NodeIndex) -> Self
fn bottom_right_of(self, other: NodeIndex) -> Self
Place the widget in the bottom right corner of the given Widget.
§fn bottom_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn bottom_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the bottom right corner of the given Widget with the given margin
between both edges.
§fn bottom_right_with_margins_on(
self,
other: NodeIndex,
bottom: f64,
right: f64,
) -> Self
fn bottom_right_with_margins_on( self, other: NodeIndex, bottom: f64, right: f64, ) -> Self
Place the widget in the bottom right corner of the given Widget with the given margins
between each respective edge.
§fn mid_top_of(self, other: NodeIndex) -> Self
fn mid_top_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the top edge of the given Widget.
§fn mid_top_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_top_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the top edge of the given Widget with the given margin
between the edges.
§fn mid_bottom_of(self, other: NodeIndex) -> Self
fn mid_bottom_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the bottom edge of the given Widget.
§fn mid_bottom_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_bottom_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the bottom edge of the given Widget with the given margin
between the edges.
§fn mid_left_of(self, other: NodeIndex) -> Self
fn mid_left_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the left edge of the given Widget.
§fn mid_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the left edge of the given Widget with the given margin
between the edges.
§fn mid_right_of(self, other: NodeIndex) -> Self
fn mid_right_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the right edge of the given Widget.
§fn mid_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the right edge of the given Widget with the given margin
between the edges.
§fn x_place(self, place: Place) -> Self
fn x_place(self, place: Place) -> Self
Place the widget at some position on the Widget along the x axis.
§fn y_place(self, place: Place) -> Self
fn y_place(self, place: Place) -> Self
Place the widget at some position on the Widget along the y axis.
§fn top_left_with_margin(self, mgn: f64) -> Self
fn top_left_with_margin(self, mgn: f64) -> Self
Place the widget in the top left corner of the current parent Widget with the given margin
between both edges.
§fn top_left_with_margins(self, top: f64, left: f64) -> Self
fn top_left_with_margins(self, top: f64, left: f64) -> Self
Place the widget in the top left corner of the current parent Widget with the given margins
between each respective edge.
§fn top_right_with_margin(self, mgn: f64) -> Self
fn top_right_with_margin(self, mgn: f64) -> Self
Place the widget in the top right corner of the current parent Widget with the given margin
between both edges.
§fn top_right_with_margins(self, top: f64, right: f64) -> Self
fn top_right_with_margins(self, top: f64, right: f64) -> Self
Place the widget in the top right corner of the current parent Widget with the given margins
between each respective edge.
§fn bottom_left(self) -> Self
fn bottom_left(self) -> Self
Place the widget in the bottom left corner of the current parent Widget.
§fn bottom_left_with_margin(self, mgn: f64) -> Self
fn bottom_left_with_margin(self, mgn: f64) -> Self
Place the widget in the bottom left corner of the current parent Widget with the given
margin between both edges.
§fn bottom_left_with_margins(self, bottom: f64, left: f64) -> Self
fn bottom_left_with_margins(self, bottom: f64, left: f64) -> Self
Place the widget in the bottom left corner of the current parent Widget with the given
margins between each respective edge.
§fn bottom_right(self) -> Self
fn bottom_right(self) -> Self
Place the widget in the bottom right corner of the current parent Widget.
§fn bottom_right_with_margin(self, mgn: f64) -> Self
fn bottom_right_with_margin(self, mgn: f64) -> Self
Place the widget in the bottom right corner of the current parent Widget with the given
margin between both edges.
§fn bottom_right_with_margins(self, bottom: f64, right: f64) -> Self
fn bottom_right_with_margins(self, bottom: f64, right: f64) -> Self
Place the widget in the bottom right corner of the current parent Widget with the given
margins between each respective edge.
§fn mid_top(self) -> Self
fn mid_top(self) -> Self
Place the widget in the middle of the top edge of the current parent Widget.
§fn mid_top_with_margin(self, mgn: f64) -> Self
fn mid_top_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the top edge of the current parent Widget with the given
margin from the edge.
§fn mid_bottom(self) -> Self
fn mid_bottom(self) -> Self
Place the widget in the middle of the bottom edge of the current parent Widget.
§fn mid_bottom_with_margin(self, mgn: f64) -> Self
fn mid_bottom_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the bottom edge of the current parent Widget with the
given margin from the edge.
§fn mid_left(self) -> Self
fn mid_left(self) -> Self
Place the widget in the middle of the left edge of the current parent Widget.
§fn mid_left_with_margin(self, mgn: f64) -> Self
fn mid_left_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the left edge of the current parent Widget with the
given margin from the edge.
§fn mid_right(self) -> Self
fn mid_right(self) -> Self
Place the widget in the middle of the right edge of the current parent Widget.
§fn mid_right_with_margin(self, mgn: f64) -> Self
fn mid_right_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the right edge of the current parent Widget with the
given margin from the edge.
source§impl<T> SaturatingAs for T
impl<T> SaturatingAs for T
source§fn saturating_as<Dst>(self) -> Dstwhere
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§impl<W> Sizeable for Wwhere
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§fn get_x_dimension(&self, ui: &Ui) -> Dimension
fn get_x_dimension(&self, ui: &Ui) -> Dimension
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Dimension for the widget via the following:
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§fn get_y_dimension(&self, ui: &Ui) -> Dimension
fn get_y_dimension(&self, ui: &Ui) -> Dimension
We attempt to retrieve the y
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§fn x_dimension(self, w: Dimension) -> W
fn x_dimension(self, w: Dimension) -> W
Set the length along the x axis.
§fn y_dimension(self, h: Dimension) -> W
fn y_dimension(self, h: Dimension) -> W
Set the length along the y axis.
§fn padded_w_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_w_of(self, idx: NodeIndex, pad: f64) -> Self
Set the width as the width of the widget at the given index padded at both ends by the
given Scalar.
§fn h_of(self, idx: NodeIndex) -> Self
fn h_of(self, idx: NodeIndex) -> Self
Set the height as the height of the widget at the given index.
§fn padded_h_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_h_of(self, idx: NodeIndex, pad: f64) -> Self
Set the height as the height of the widget at the given index padded at both ends by the
given Scalar.
§fn wh_of(self, idx: NodeIndex) -> Self
fn wh_of(self, idx: NodeIndex) -> Self
Set the dimensions as the dimensions of the widget at the given index.
§fn padded_wh_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_wh_of(self, idx: NodeIndex, pad: f64) -> Self
Set the dimensions as the dimensions of the widget at the given index with all four edges
padded by the given scalar.
§fn kid_area_w_of(self, idx: NodeIndex) -> Self
fn kid_area_w_of(self, idx: NodeIndex) -> Self
Set the width as the width of the padded area of the widget at the given index.
§fn padded_kid_area_w_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_kid_area_w_of(self, idx: NodeIndex, pad: f64) -> Self
Set the width as the
KidArea
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Set the height as the
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Set the height as the
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fn kid_area_wh_of(self, idx: NodeIndex) -> Self
Set the dimensions as the
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fn padded_kid_area_wh_of(self, idx: NodeIndex, pad: f64) -> Self
Set the dimensions as the
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§impl<T> Tap for T
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§fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
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§impl<T> TryConv for T
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