pub struct ClimbAnimation;Trait Implementations§
Source§impl Animation for ClimbAnimation
 
impl Animation for ClimbAnimation
type Dependency<'a> = (Option<ToolKind>, Option<ToolKind>, Vec3<f32>, Vec3<f32>, f32)
type Skeleton = CharacterSkeleton
Source§fn update_skeleton_inner(
    skeleton: &Self::Skeleton,
    (_active_tool_kind, _second_tool_kind, velocity, _orientation, global_time): Self::Dependency<'_>,
    anim_time: f32,
    rate: &mut f32,
    s_a: &SkeletonAttr,
) -> Self::Skeleton
 
fn update_skeleton_inner( skeleton: &Self::Skeleton, (_active_tool_kind, _second_tool_kind, velocity, _orientation, global_time): Self::Dependency<'_>, anim_time: f32, rate: &mut f32, s_a: &SkeletonAttr, ) -> Self::Skeleton
Returns a new skeleton that is generated by the animation.
Auto Trait Implementations§
impl Freeze for ClimbAnimation
impl RefUnwindSafe for ClimbAnimation
impl Send for ClimbAnimation
impl Sync for ClimbAnimation
impl Unpin for ClimbAnimation
impl UnwindSafe for ClimbAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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§impl<T> GetSetFdFlags for T
 
impl<T> GetSetFdFlags for T
§fn get_fd_flags(&self) -> Result<FdFlags, Error>where
    T: AsFilelike,
 
fn get_fd_flags(&self) -> Result<FdFlags, Error>where
    T: AsFilelike,
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self file descriptor.§fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
    T: AsFilelike,
 
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    T: AsFilelike,
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Source§impl<T> IntoEither for T
 
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self into a Left variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more