pub struct GlideWieldAnimation;
Trait Implementations§
source§impl Animation for GlideWieldAnimation
impl Animation for GlideWieldAnimation
type Dependency<'a> = (Quaternion<f32>, Quaternion<f32>)
type Skeleton = CharacterSkeleton
source§fn update_skeleton_inner(
skeleton: &Self::Skeleton,
(orientation, glider_orientation): Self::Dependency<'_>,
_anim_time: f32,
rate: &mut f32,
s_a: &SkeletonAttr,
) -> Self::Skeleton
fn update_skeleton_inner( skeleton: &Self::Skeleton, (orientation, glider_orientation): Self::Dependency<'_>, _anim_time: f32, rate: &mut f32, s_a: &SkeletonAttr, ) -> Self::Skeleton
Returns a new skeleton that is generated by the animation.
Auto Trait Implementations§
impl Freeze for GlideWieldAnimation
impl RefUnwindSafe for GlideWieldAnimation
impl Send for GlideWieldAnimation
impl Sync for GlideWieldAnimation
impl Unpin for GlideWieldAnimation
impl UnwindSafe for GlideWieldAnimation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> GetSetFdFlags for T
impl<T> GetSetFdFlags for T
§fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
Query the “status” flags for the
self
file descriptor.§fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more