Struct veloren_voxygen_anim::golem::SkeletonAttr
source · pub struct SkeletonAttr {
head: (f32, f32),
jaw: (f32, f32),
upper_torso: (f32, f32),
lower_torso: (f32, f32),
shoulder: (f32, f32, f32),
hand: (f32, f32, f32),
leg: (f32, f32, f32),
foot: (f32, f32, f32),
scaler: f32,
tempo: f32,
}
Fields§
§head: (f32, f32)
§jaw: (f32, f32)
§upper_torso: (f32, f32)
§lower_torso: (f32, f32)
§shoulder: (f32, f32, f32)
§hand: (f32, f32, f32)
§leg: (f32, f32, f32)
§foot: (f32, f32, f32)
§scaler: f32
§tempo: f32
Trait Implementations§
source§impl Default for SkeletonAttr
impl Default for SkeletonAttr
source§impl<'a> From<&'a Body> for SkeletonAttr
impl<'a> From<&'a Body> for SkeletonAttr
Auto Trait Implementations§
impl Freeze for SkeletonAttr
impl RefUnwindSafe for SkeletonAttr
impl Send for SkeletonAttr
impl Sync for SkeletonAttr
impl Unpin for SkeletonAttr
impl UnwindSafe for SkeletonAttr
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T: ?Sized,
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