Struct veloren_voxygen_anim::vek::Transform

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pub struct Transform<P, O, S> {
    pub position: Vec3<P>,
    pub orientation: Quaternion<O>,
    pub scale: Vec3<S>,
}
Expand description

A convenient position + orientation + scale container, backed by two Vec3 and a Quaternion.

It can be easily interpolated and converted to a Mat4 of any layout.

let (p, rz, s) = (Vec3::unit_x(), 3.0_f32, 5.0_f32);
let a = Mat4::scaling_3d(s).rotated_z(rz).translated_3d(p);
let b = Mat4::from(Transform {
    position: p, 
    orientation: Quaternion::rotation_z(rz),
    scale: Vec3::broadcast(s),
});
assert_relative_eq!(a, b);

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§position: Vec3<P>

Local position.

§orientation: Quaternion<O>

Local orientation; It is not named rotation because rotation denotes an operation, but not a current state.

§scale: Vec3<S>

Local scale.

Trait Implementations§

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impl<P, O, S> Clone for Transform<P, O, S>
where P: Clone, O: Clone, S: Clone,

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fn clone(&self) -> Transform<P, O, S>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P, O, S> Debug for Transform<P, O, S>
where P: Debug, O: Debug, S: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<P, O, S> Default for Transform<P, O, S>
where P: Zero, O: Zero + One, S: One,

The default Transform has a zero position, identity orientation and unit scale.

let a = Transform {
    position: Vec3::<f32>::zero(),
    orientation: Quaternion::<f32>::identity(),
    scale: Vec3::<f32>::one(),
};
assert_eq!(a, Transform::default());
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fn default() -> Transform<P, O, S>

Returns the “default value” for a type. Read more
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impl<'de, P, O, S> Deserialize<'de> for Transform<P, O, S>
where P: Deserialize<'de>, O: Deserialize<'de>, S: Deserialize<'de>,

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Transform<P, O, S>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T> From<Transform<T, T, T>> for Mat4<T>
where T: Real + MulAdd<Output = T>,

A Mat4 can be obtained from a Transform, by rotating, then scaling, then translating.

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fn from(xform: Transform<T, T, T>) -> Mat4<T>

Converts to this type from the input type.
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impl<P, O, S> Hash for Transform<P, O, S>
where P: Hash, O: Hash, S: Hash,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<'a, P, O, S, Factor> Lerp<Factor> for &'a Transform<P, O, S>
where Factor: Copy + Into<O>, &'a P: Lerp<Factor, Output = P>, &'a S: Lerp<Factor, Output = S>, O: Lerp<O, Output = O> + Real<Output = O> + Add,

LERP on a Transform is defined as LERP-ing between the positions and scales, and performing SLERP between the orientations.

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type Output = Transform<P, O, S>

The resulting type after performing the LERP operation.
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fn lerp_unclamped( a: &'a Transform<P, O, S>, b: &'a Transform<P, O, S>, t: Factor, ) -> <&'a Transform<P, O, S> as Lerp<Factor>>::Output

Returns the linear interpolation of from to to with factor unconstrained, using the supposedly fastest but less precise implementation. Read more
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fn lerp_unclamped_precise( a: &'a Transform<P, O, S>, b: &'a Transform<P, O, S>, t: Factor, ) -> <&'a Transform<P, O, S> as Lerp<Factor>>::Output

Returns the linear interpolation of from to to with factor unconstrained, using a possibly slower but more precise operation. Read more
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fn lerp_unclamped_inclusive_range( range: RangeInclusive<Self>, factor: Factor, ) -> Self::Output

Version of lerp_unclamped() that used a single RangeInclusive parameter instead of two values.
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fn lerp_unclamped_precise_inclusive_range( range: RangeInclusive<Self>, factor: Factor, ) -> Self::Output

Version of lerp_unclamped_precise() that used a single RangeInclusive parameter instead of two values.
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impl<P, O, S, Factor> Lerp<Factor> for Transform<P, O, S>
where Factor: Copy + Into<O>, P: Lerp<Factor, Output = P>, S: Lerp<Factor, Output = S>, O: Lerp<O, Output = O> + Real<Output = O> + Add,

LERP on a Transform is defined as LERP-ing between the positions and scales, and performing SLERP between the orientations.

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type Output = Transform<P, O, S>

The resulting type after performing the LERP operation.
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fn lerp_unclamped( a: Transform<P, O, S>, b: Transform<P, O, S>, t: Factor, ) -> Transform<P, O, S>

Returns the linear interpolation of from to to with factor unconstrained, using the supposedly fastest but less precise implementation. Read more
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fn lerp_unclamped_precise( a: Transform<P, O, S>, b: Transform<P, O, S>, t: Factor, ) -> Transform<P, O, S>

Returns the linear interpolation of from to to with factor unconstrained, using a possibly slower but more precise operation. Read more
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fn lerp_unclamped_inclusive_range( range: RangeInclusive<Self>, factor: Factor, ) -> Self::Output

Version of lerp_unclamped() that used a single RangeInclusive parameter instead of two values.
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fn lerp_unclamped_precise_inclusive_range( range: RangeInclusive<Self>, factor: Factor, ) -> Self::Output

Version of lerp_unclamped_precise() that used a single RangeInclusive parameter instead of two values.
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impl<P, O, S> PartialEq for Transform<P, O, S>
where P: PartialEq, O: PartialEq, S: PartialEq,

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fn eq(&self, other: &Transform<P, O, S>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<P, O, S> Serialize for Transform<P, O, S>
where P: Serialize, O: Serialize, S: Serialize,

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<P, O, S> Copy for Transform<P, O, S>
where P: Copy, O: Copy, S: Copy,

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impl<P, O, S> Eq for Transform<P, O, S>
where P: Eq, O: Eq, S: Eq,

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impl<P, O, S> StructuralPartialEq for Transform<P, O, S>

Auto Trait Implementations§

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impl<P, O, S> Freeze for Transform<P, O, S>
where P: Freeze, O: Freeze, S: Freeze,

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impl<P, O, S> RefUnwindSafe for Transform<P, O, S>

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impl<P, O, S> Send for Transform<P, O, S>
where P: Send, O: Send, S: Send,

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impl<P, O, S> Sync for Transform<P, O, S>
where P: Sync, O: Sync, S: Sync,

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impl<P, O, S> Unpin for Transform<P, O, S>
where P: Unpin, O: Unpin, S: Unpin,

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impl<P, O, S> UnwindSafe for Transform<P, O, S>
where P: UnwindSafe, O: UnwindSafe, S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where T: Hash,

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fn get_hash<H>(&self, hasher: H) -> u64
where H: Hasher,

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where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> CloneToUninit for T
where T: Copy,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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type Data = C

(De)Serializable data representation for data type
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type Error = Infallible

Error may occur during serialization or deserialization of component
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where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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Convert this data from a deserializable form (Data) using entity to marker mapping function
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where T: AsFilelike,

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where T: AsFilelike,

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where T: AsFilelike,

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