struct BIRCHES {
__private_field: (),
}Fields§
§__private_field: ()Methods from Deref<Target = AssetHandle<StructuresGroup>>§
pub fn downcast_ref<T>(&self) -> Option<&Handle<T>>where
T: Storable,
pub fn downcast_ref<T>(&self) -> Option<&Handle<T>>where
T: Storable,
Returns a handle to the asset if it is of type T.
pub fn read(&self) -> AssetReadGuard<'_, T>
pub fn read(&self) -> AssetReadGuard<'_, T>
Locks the pointed asset for reading.
If hot-reloading is disabled for T or globally, no reloading can occur
so there is no actual lock. In these cases, calling this function does
not involve synchronisation.
Returns a RAII guard which will release the lock once dropped.
pub fn id(&self) -> &SharedString
pub fn id(&self) -> &SharedString
Returns the id of the asset.
pub fn as_untyped(&self) -> &Handle<dyn Any + Sync + Send>where
T: Storable,
pub fn as_untyped(&self) -> &Handle<dyn Any + Sync + Send>where
T: Storable,
Returns an untyped version of the handle.
pub fn strong(&self) -> ArcHandle<T>
pub fn strong(&self) -> ArcHandle<T>
Make a ArcHandle that points to this handle.
pub fn weak(&self) -> WeakHandle<T>
pub fn weak(&self) -> WeakHandle<T>
Make a WeakHandle that points to this handle.
pub fn strong_count(&self) -> usize
pub fn strong_count(&self) -> usize
Gets the number of strong ([ArcHandle]) pointers to this allocation.
pub fn weak_count(&self) -> usize
pub fn weak_count(&self) -> usize
Gets the number of [WeakHandle] pointers to this allocation.
pub fn reload_watcher(&self) -> ReloadWatcher<'_>
pub fn reload_watcher(&self) -> ReloadWatcher<'_>
Returns a ReloadWatcher that can be used to check whether this asset
was reloaded.
§Example
use assets_manager::{AssetCache, ReloadWatcher};
let cache = AssetCache::new("assets")?;
let asset = cache.load::<String>("common.some_text")?;
let mut watcher = asset.reload_watcher();
// The handle has just been created, so `reloaded` returns false
assert!(!watcher.reloaded());
loop {
if watcher.reloaded() {
println!("The asset was reloaded !")
}
}
pub fn last_reload_id(&self) -> ReloadId
pub fn last_reload_id(&self) -> ReloadId
Returns the last ReloadId associated with this asset.
It is only meaningful when compared to other ReloadIds returned by the
same handle or to [ReloadId::NEVER].
pub fn reloaded_global(&self) -> bool
pub fn reloaded_global(&self) -> bool
Returns true if the asset has been reloaded since last call to this
method with any handle on this asset.
Note that this method and reload_watcher are totally independant,
and the result of the two functions do not depend on whether the other
was called.
pub fn copied(&self) -> T
pub fn copied(&self) -> T
Returns a copy of the inner asset.
This is functionnally equivalent to cloned, but it ensures that no
expensive operation is used (eg if a type is refactored).
pub fn cloned(&self) -> T
pub fn cloned(&self) -> T
Returns a clone of the inner asset.
Trait Implementations§
Source§impl Deref for BIRCHES
impl Deref for BIRCHES
Source§type Target = &'static Handle<StructuresGroup>
type Target = &'static Handle<StructuresGroup>
Source§fn deref(&self) -> &AssetHandle<StructuresGroup>
fn deref(&self) -> &AssetHandle<StructuresGroup>
impl LazyStatic for BIRCHES
Auto Trait Implementations§
impl Freeze for BIRCHES
impl RefUnwindSafe for BIRCHES
impl Send for BIRCHES
impl Sync for BIRCHES
impl Unpin for BIRCHES
impl UnwindSafe for BIRCHES
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