pub enum BuffEffect {
Show 25 variants HealthChangeOverTime { rate: f32, kind: ModifierKind, instance: u64, tick_dur: Secs, }, EnergyChangeOverTime { rate: f32, kind: ModifierKind, tick_dur: Secs, }, MaxHealthModifier { value: f32, kind: ModifierKind, }, MaxEnergyModifier { value: f32, kind: ModifierKind, }, DamageReduction(f32), MaxHealthChangeOverTime { rate: f32, kind: ModifierKind, target_fraction: f32, }, MovementSpeed(f32), AttackSpeed(f32), GroundFriction(f32), PoiseReduction(f32), HealReduction(f32), MoveSpeedReduction(f32), PoiseDamageFromLostHealth(f32), AttackDamage(f32), PrecisionOverride(f32), BodyChange(Body), BuffImmunity(BuffKind), SwimSpeed(f32), AttackEffect(AttackEffect), AttackPoise(f32), MitigationsPenetration(f32), EnergyReward(f32), DamagedEffect(DamagedEffect), DeathEffect(DeathEffect), DisableAuxiliaryAbilities,
}
Expand description

Data indicating and configuring behaviour of a de/buff.

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HealthChangeOverTime

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§rate: f32
§instance: u64
§tick_dur: Secs

Periodically damages or heals entity

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EnergyChangeOverTime

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§rate: f32
§tick_dur: Secs

Periodically consume entity energy

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MaxHealthModifier

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§value: f32

Changes maximum health by a certain amount

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MaxEnergyModifier

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§value: f32

Changes maximum energy by a certain amount

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DamageReduction(f32)

Reduces damage after armor is accounted for by this fraction

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MaxHealthChangeOverTime

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§rate: f32
§target_fraction: f32

Gradually changes an entities max health over time

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MovementSpeed(f32)

Modifies move speed of target

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AttackSpeed(f32)

Modifies attack speed of target

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GroundFriction(f32)

Modifies ground friction of target

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PoiseReduction(f32)

Reduces poise damage taken after armor is accounted for by this fraction

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HealReduction(f32)

Reduces amount healed by consumables

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MoveSpeedReduction(f32)

Reduces amount of speed increase by consumables

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PoiseDamageFromLostHealth(f32)

Increases poise damage dealt when health is lost

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AttackDamage(f32)

Modifier to the amount of damage dealt with attacks

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PrecisionOverride(f32)

Overrides the precision multiplier applied to an attack

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BodyChange(Body)

Changes body.

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BuffImmunity(BuffKind)

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SwimSpeed(f32)

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AttackEffect(AttackEffect)

Add an attack effect to attacks made while buff is active

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AttackPoise(f32)

Increases poise damage dealt by attacks

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MitigationsPenetration(f32)

Ignores some damage reduction on target

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EnergyReward(f32)

Modifies energy rewarded on successful strikes

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DamagedEffect(DamagedEffect)

Add an effect to the entity when damaged by an attack

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DeathEffect(DeathEffect)

Add an effect to the entity when killed

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DisableAuxiliaryAbilities

Prevents use of auxiliary abilities

Trait Implementations§

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impl Clone for BuffEffect

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fn clone(&self) -> BuffEffect

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BuffEffect

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for BuffEffect

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for BuffEffect

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fn eq(&self, other: &BuffEffect) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for BuffEffect

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for BuffEffect

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C, M> ConvertSaveload<M> for C

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type Data = C

(De)Serializable data representation for data type
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type Error = Infallible

Error may occur during serialization or deserialization of component
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fn convert_into<F>( &self, _: F ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F ) -> Result<C, <C as ConvertSaveload<M>>::Error>
where F: FnMut(M) -> Option<Entity>,

Convert this data from a deserializable form (Data) using entity to marker mapping function
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<Context> SubContext<Context> for Context

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fn sub_context(self) -> Context

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> Event for T
where T: Send + Sync + 'static,

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impl<T> Resource for T
where T: Any + Send + Sync,