pub struct ShootEvent {
pub entity: Option<Entity>,
pub source_vel: Option<Vel>,
pub pos: Pos,
pub dir: Dir,
pub body: Body,
pub light: Option<LightEmitter>,
pub projectile: Projectile,
pub speed: f32,
pub object: Option<Object>,
pub marker: Option<FrontendMarker>,
}Fields§
§entity: Option<Entity>§source_vel: Option<Vel>§pos: Pos§dir: Dir§body: Body§light: Option<LightEmitter>§projectile: Projectile§speed: f32§object: Option<Object>§marker: Option<FrontendMarker>Trait Implementations§
Source§impl<'a> EmitExt<ShootEvent> for CharacterStateEventEmitters<'a>
impl<'a> EmitExt<ShootEvent> for CharacterStateEventEmitters<'a>
fn emit(&mut self, event: ShootEvent)
fn emit_many(&mut self, events: impl IntoIterator<Item = ShootEvent>)
Auto Trait Implementations§
impl !RefUnwindSafe for ShootEvent
impl !UnwindSafe for ShootEvent
impl Freeze for ShootEvent
impl Send for ShootEvent
impl Sync for ShootEvent
impl Unpin for ShootEvent
impl UnsafeUnpin for ShootEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Event for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more