Struct veloren_common::npc::NPC_NAMES
source · pub struct NPC_NAMES {
__private_field: (),
}
Fields§
§__private_field: ()
Trait Implementations§
source§impl Deref for NPC_NAMES
impl Deref for NPC_NAMES
§type Target = &'static Handle<AllBodies<BodyNames, SpeciesNames>>
type Target = &'static Handle<AllBodies<BodyNames, SpeciesNames>>
The resulting type after dereferencing.
source§fn deref(&self) -> &AssetHandle<NpcNames>
fn deref(&self) -> &AssetHandle<NpcNames>
Dereferences the value.
impl LazyStatic for NPC_NAMES
Auto Trait Implementations§
impl RefUnwindSafe for NPC_NAMES
impl Send for NPC_NAMES
impl Sync for NPC_NAMES
impl Unpin for NPC_NAMES
impl UnwindSafe for NPC_NAMES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more