Struct veloren_common::resources::PlayerPhysicsSettings
source · pub struct PlayerPhysicsSettings {
pub settings: HashMap<Uuid, PlayerPhysicsSetting>,
}
Expand description
List of which players are using client-authoratative vs server-authoratative physics, as a stop-gap until we can use server-authoratative physics for everyone
Fields§
§settings: HashMap<Uuid, PlayerPhysicsSetting>
Trait Implementations§
source§impl Clone for PlayerPhysicsSettings
impl Clone for PlayerPhysicsSettings
source§fn clone(&self) -> PlayerPhysicsSettings
fn clone(&self) -> PlayerPhysicsSettings
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerPhysicsSettings
impl Debug for PlayerPhysicsSettings
source§impl Default for PlayerPhysicsSettings
impl Default for PlayerPhysicsSettings
source§fn default() -> PlayerPhysicsSettings
fn default() -> PlayerPhysicsSettings
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for PlayerPhysicsSettings
impl Send for PlayerPhysicsSettings
impl Sync for PlayerPhysicsSettings
impl Unpin for PlayerPhysicsSettings
impl UnwindSafe for PlayerPhysicsSettings
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.