pub struct ProbabilityFile {
    pub content: Vec<(f32, ItemDefinitionIdOwned, f32)>,
}Expand description
A collection of items with probabilty, created
hierarchically from LootSpecs
(probability, item id, average amount)
This collection is NOT normalized (the sum of probabilities may not equal to one, as maltiple items can drop in one roll)
Fields§
§content: Vec<(f32, ItemDefinitionIdOwned, f32)>Trait Implementations§
Source§impl Clone for ProbabilityFile
 
impl Clone for ProbabilityFile
Source§fn clone(&self) -> ProbabilityFile
 
fn clone(&self) -> ProbabilityFile
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl FileAsset for ProbabilityFile
 
impl FileAsset for ProbabilityFile
Source§const EXTENSION: &'static str = "ron"
 
const EXTENSION: &'static str = "ron"
Use this field if your asset only uses one extension. Read more
Source§fn from_bytes(
    bytes: Cow<'_, [u8]>,
) -> Result<ProbabilityFile, Box<dyn Error + Sync + Send>>
 
fn from_bytes( bytes: Cow<'_, [u8]>, ) -> Result<ProbabilityFile, Box<dyn Error + Sync + Send>>
Creates a value of this type from raw bytes.
§const EXTENSIONS: &'static [&'static str] = _
 
const EXTENSIONS: &'static [&'static str] = _
This field enables you to specify multiple extension for an asset. Read more
§fn default_value(
    id: &SharedString,
    error: Box<dyn Error + Sync + Send>,
) -> Result<Self, Box<dyn Error + Sync + Send>>
 
fn default_value( id: &SharedString, error: Box<dyn Error + Sync + Send>, ) -> Result<Self, Box<dyn Error + Sync + Send>>
Specifies a eventual default value to use if an asset fails to load. If
this method returns 
Ok, the returned value is used as an asset. In
particular, if this method always returns Ok, AssetCache::load is
guaranteed not to fail. Read more§const HOT_RELOADED: bool = true
 
const HOT_RELOADED: bool = true
If 
false, disables hot-reloading of assets of this type (true by
default).Auto Trait Implementations§
impl Freeze for ProbabilityFile
impl RefUnwindSafe for ProbabilityFile
impl Send for ProbabilityFile
impl Sync for ProbabilityFile
impl Unpin for ProbabilityFile
impl UnwindSafe for ProbabilityFile
Blanket Implementations§
§impl<T> Asset for Twhere
    T: Compound,
 
impl<T> Asset for Twhere
    T: Compound,
§const HOT_RELOADED: bool = <T as Compound>::HOT_RELOADED
 
const HOT_RELOADED: bool = <T as Compound>::HOT_RELOADED
If 
false, disable hot-reloading for assets of this type (true by
default). This avoids having to lock the asset to read it (ie it makes
[Handle::read] a noop)§impl<T> AssetExt for Twhere
    T: Asset,
 
impl<T> AssetExt for Twhere
    T: Asset,
§fn load(specifier: &str) -> Result<&'static Handle<T>, Error>
 
fn load(specifier: &str) -> Result<&'static Handle<T>, Error>
Function used to load assets from the filesystem or the cache.
Example usage: Read more
fn load_owned(specifier: &str) -> Result<T, Error>
fn get_or_insert(specifier: &str, default: T) -> &'static Handle<T>
§fn load_cloned(specifier: &str) -> Result<Self, Error>where
    Self: Clone,
 
fn load_cloned(specifier: &str) -> Result<Self, Error>where
    Self: Clone,
Function used to load assets from the filesystem or the cache and return
a clone.
fn load_or_insert_with( specifier: &str, default: impl FnOnce(Error) -> Self, ) -> &'static Handle<Self>
§fn load_expect(specifier: &str) -> &'static Handle<Self>
 
fn load_expect(specifier: &str) -> &'static Handle<Self>
Function used to load essential assets from the filesystem or the cache.
It will panic if the asset is not found. Example usage: Read more
§fn load_expect_cloned(specifier: &str) -> Selfwhere
    Self: Clone,
 
fn load_expect_cloned(specifier: &str) -> Selfwhere
    Self: Clone,
Function used to load essential assets from the filesystem or the cache
and return a clone. It will panic if the asset is not found.
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
§impl<T> Compound for Twhere
    T: FileAsset,
 
impl<T> Compound for Twhere
    T: FileAsset,
§const HOT_RELOADED: bool = Self::HOT_RELOADED
 
const HOT_RELOADED: bool = Self::HOT_RELOADED
👎Deprecated: Use 
Asset insteadIf 
false, disable hot-reloading for assets of this type (true by
default). This avoids having to lock the asset to read it (ie it makes
[Handle::read] a noop)§impl<T> DirLoadable for Twhere
    T: FileAsset,
 
impl<T> DirLoadable for Twhere
    T: FileAsset,
§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more