enum PluginWrapper {
Full(Plugin),
Animation(AnimationPlugin),
Server(ServerPlugin),
}Expand description
This enum abstracts over the different types of plugins we defined
Variants§
Implementations§
Source§impl PluginWrapper
impl PluginWrapper
fn load_event<S: AsContextMut>(&self, store: S, mode: GameMode) -> Result<()>where
<S as AsContext>::Data: Send,
fn command_event<S: AsContextMut>(
&self,
store: S,
name: &str,
args: &[String],
player: Uid,
) -> Result<Result<Vec<String>, String>>where
<S as AsContext>::Data: Send,
fn player_join_event( &self, store: &mut Store<WasiHostCtx>, name: &str, uuid: (Uid, Uid), ) -> Result<JoinResult>
fn create_body( &self, store: &mut Store<WasiHostCtx>, bodytype: i32, ) -> Option<Body>
fn update_skeleton( &self, store: &mut Store<WasiHostCtx>, body: Body, dep: Dependency, time: f32, ) -> Option<Skeleton>
Auto Trait Implementations§
impl Freeze for PluginWrapper
impl RefUnwindSafe for PluginWrapper
impl Send for PluginWrapper
impl Sync for PluginWrapper
impl Unpin for PluginWrapper
impl UnsafeUnpin for PluginWrapper
impl UnwindSafe for PluginWrapper
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<T> Event for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more