Enum veloren_common_state::plugin::module::PluginWrapper

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enum PluginWrapper {
    Full(Plugin),
    Animation(AnimationPlugin),
    Server(ServerPlugin),
}
Expand description

This enum abstracts over the different types of plugins we defined

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impl PluginWrapper

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fn load_event<S: AsContextMut>(&self, store: S, mode: GameMode) -> Result<()>
where <S as AsContext>::Data: Send,

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fn command_event<S: AsContextMut>( &self, store: S, name: &str, args: &[String], player: Uid, ) -> Result<Result<Vec<String>, String>>
where <S as AsContext>::Data: Send,

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fn player_join_event( &self, store: &mut Store<WasiHostCtx>, name: &str, uuid: (Uid, Uid), ) -> Result<JoinResult>

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fn create_body( &self, store: &mut Store<WasiHostCtx>, bodytype: i32, ) -> Option<Body>

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fn update_skeleton( &self, store: &mut Store<WasiHostCtx>, body: Body, dep: Dependency, time: f32, ) -> Option<Skeleton>

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