Struct veloren_voxygen::audio::music::SoundtrackCollection

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struct SoundtrackCollection<T> {
    tracks: Vec<T>,
}
Expand description

Collection of all the tracks

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§tracks: Vec<T>

List of tracks

Trait Implementations§

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impl Asset for SoundtrackCollection<RawSoundtrackItem>

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type Loader = RonLoader

Specifies a way to convert raw bytes into the asset. Read more
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const EXTENSION: &'static str = "ron"

Use this field if your asset only uses one extension. Read more
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const EXTENSIONS: &'static [&'static str] = _

This field enables you to specify multiple extension for an asset. Read more
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fn default_value( id: &SharedString, error: Box<dyn Error + Send + Sync>, ) -> Result<Self, Box<dyn Error + Send + Sync>>

Specifies a eventual default value to use if an asset fails to load. If this method returns Ok, the returned value is used as an asset. In particular, if this method always returns Ok, AssetCache::load is guaranteed not to fail. Read more
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const HOT_RELOADED: bool = true

If false, disable hot-reloading for assets of this type (true by default). This avoids having to lock the asset to read it (ie it makes [Handle::read] a noop)
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impl Compound for SoundtrackCollection<SoundtrackItem>

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fn load(_: AnyCache<'_>, id: &SharedString) -> Result<Self, BoxedError>

Loads an asset from the cache. Read more
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const HOT_RELOADED: bool = true

If false, disable hot-reloading for assets of this type (true by default). This avoids having to lock the asset to read it (ie it makes [Handle::read] a noop)
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impl<T: Debug> Debug for SoundtrackCollection<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Default for SoundtrackCollection<T>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de, T> Deserialize<'de> for SoundtrackCollection<T>
where T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

Auto Trait Implementations§

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impl<T> Freeze for SoundtrackCollection<T>

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impl<T> RefUnwindSafe for SoundtrackCollection<T>
where T: RefUnwindSafe,

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impl<T> Send for SoundtrackCollection<T>
where T: Send,

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impl<T> Sync for SoundtrackCollection<T>
where T: Sync,

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impl<T> Unpin for SoundtrackCollection<T>
where T: Unpin,

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impl<T> UnwindSafe for SoundtrackCollection<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AssetExt for T
where T: Compound,

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fn load(specifier: &str) -> Result<&'static Handle<T>, Error>

Function used to load assets from the filesystem or the cache. Example usage: Read more
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fn load_owned(specifier: &str) -> Result<T, Error>

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fn get_or_insert(specifier: &str, default: T) -> &'static Handle<T>

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fn load_cloned(specifier: &str) -> Result<Self, Error>
where Self: Clone,

Function used to load assets from the filesystem or the cache and return a clone.
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fn load_or_insert_with( specifier: &str, default: impl FnOnce(Error) -> Self, ) -> &'static Handle<Self>

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fn load_expect(specifier: &str) -> &'static Handle<Self>

Function used to load essential assets from the filesystem or the cache. It will panic if the asset is not found. Example usage: Read more
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fn load_expect_cloned(specifier: &str) -> Self
where Self: Clone,

Function used to load essential assets from the filesystem or the cache and return a clone. It will panic if the asset is not found.
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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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Casts the value.
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fn len(&self) -> usize

The number of items that this chain link consists of.
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fn append_to(self, v: &mut Vec<T>)

Append the elements in this link to the chain.
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Casts the value.
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fn checked_cast_from(src: Src) -> Option<Dst>

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impl<T> Compound for T
where T: Asset,

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fn load( cache: AnyCache<'_>, id: &SharedString, ) -> Result<T, Box<dyn Error + Send + Sync>>

Loads an asset from the cache. Read more
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const HOT_RELOADED: bool = Self::HOT_RELOADED

If false, disable hot-reloading for assets of this type (true by default). This avoids having to lock the asset to read it (ie it makes [Handle::read] a noop)
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fn select_ids( cache: AnyCache<'_>, id: &SharedString, ) -> Result<Vec<SharedString>, Error>

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fn sub_directories( cache: AnyCache<'_>, id: &SharedString, f: impl FnMut(&str), ) -> Result<(), Error>

Executes the given closure for each id of a child directory of the given directory. The default implementation reads the cache’s source.
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