Enum veloren_voxygen::hud::Event

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pub enum Event {
Show 35 variants SendMessage(String), SendCommand(String, Vec<String>), CharacterSelection, UseSlot { slot: Slot, bypass_dialog: bool, }, SwapEquippedWeapons, SwapSlots { slot_a: Slot, slot_b: Slot, bypass_dialog: bool, }, SplitSwapSlots { slot_a: Slot, slot_b: Slot, bypass_dialog: bool, }, DropSlot(Slot), SplitDropSlot(Slot), SortInventory, ChangeHotbarState(Box<HotbarState>), TradeAction(TradeAction), Ability(usize, bool), Logout, Quit, CraftRecipe { recipe_name: String, craft_sprite: Option<(VolumePos, SpriteKind)>, amount: u32, }, SalvageItem { slot: InvSlotId, salvage_pos: VolumePos, }, CraftModularWeapon { primary_slot: InvSlotId, secondary_slot: InvSlotId, craft_sprite: Option<VolumePos>, }, CraftModularWeaponComponent { toolkind: ToolKind, material: InvSlotId, modifier: Option<InvSlotId>, craft_sprite: Option<VolumePos>, }, RepairItem { item: Slot, sprite_pos: VolumePos, }, InviteMember(Uid), AcceptInvite, DeclineInvite, KickMember(Uid), LeaveGroup, AssignLeader(Uid), RemoveBuff(BuffKind), LeaveStance, UnlockSkill(Skill), SelectExpBar(Option<SkillGroupKind>), RequestSiteInfo(SiteId), ChangeAbility(usize, AuxiliaryAbility), SettingsChange(SettingsChange), AcknowledgePersistenceLoadError, MapMarkerEvent(MapMarkerChange),
}

Variants§

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SendMessage(String)

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SendCommand(String, Vec<String>)

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CharacterSelection

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UseSlot

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§slot: Slot
§bypass_dialog: bool
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SwapEquippedWeapons

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SwapSlots

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§slot_a: Slot
§slot_b: Slot
§bypass_dialog: bool
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SplitSwapSlots

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§slot_a: Slot
§slot_b: Slot
§bypass_dialog: bool
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DropSlot(Slot)

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SplitDropSlot(Slot)

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SortInventory

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ChangeHotbarState(Box<HotbarState>)

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TradeAction(TradeAction)

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Ability(usize, bool)

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Logout

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Quit

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CraftRecipe

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§recipe_name: String
§craft_sprite: Option<(VolumePos, SpriteKind)>
§amount: u32
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SalvageItem

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§salvage_pos: VolumePos
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CraftModularWeapon

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§primary_slot: InvSlotId
§secondary_slot: InvSlotId
§craft_sprite: Option<VolumePos>
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CraftModularWeaponComponent

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§toolkind: ToolKind
§material: InvSlotId
§modifier: Option<InvSlotId>
§craft_sprite: Option<VolumePos>
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RepairItem

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§item: Slot
§sprite_pos: VolumePos
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InviteMember(Uid)

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AcceptInvite

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DeclineInvite

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KickMember(Uid)

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LeaveGroup

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AssignLeader(Uid)

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RemoveBuff(BuffKind)

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LeaveStance

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UnlockSkill(Skill)

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SelectExpBar(Option<SkillGroupKind>)

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RequestSiteInfo(SiteId)

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ChangeAbility(usize, AuxiliaryAbility)

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SettingsChange(SettingsChange)

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AcknowledgePersistenceLoadError

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MapMarkerEvent(MapMarkerChange)

Trait Implementations§

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impl Clone for Event

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fn clone(&self) -> Event

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

Auto Trait Implementations§

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impl Freeze for Event

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impl !RefUnwindSafe for Event

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impl !Send for Event

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impl !Sync for Event

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impl Unpin for Event

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impl !UnwindSafe for Event

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Casts the value.
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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Casts the value.
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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