Function veloren_voxygen::mesh::segment::generate_mesh_base_vol_sprite
source ยท pub fn generate_mesh_base_vol_sprite<'a: 'b, 'b, V>(
vol: V,
(greedy, opaque_mesh, vertical_stripes): (&'b mut GreedyMesh<'a, FigureSpriteAtlasData, SpriteAtlasAllocator>, &'b mut Mesh<SpriteVertex>, bool),
offset: Vec3<f32>,
) -> MeshGen<SpriteVertex, SpriteVertex, TerrainVertex, ()>