pub trait ModelEntry {
// Required methods
fn allocation(&self) -> &Allocation;
fn lod_model(&self, lod: usize) -> Option<SubModel<'_, TerrainVertex>>;
fn atlas_textures(&self) -> &AtlasTextures<Locals, FigureSpriteAtlasData>;
}Required Methods§
fn allocation(&self) -> &Allocation
fn lod_model(&self, lod: usize) -> Option<SubModel<'_, TerrainVertex>>
fn atlas_textures(&self) -> &AtlasTextures<Locals, FigureSpriteAtlasData>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".