Module window

Module window 

Source

Structs§

FullScreenSettings
MenuInputIter
An iterator over the variants of MenuInput
Window
WindowSettings

Enums§

AnalogGameInput
AnalogMenuInput
Event
Represents an incoming event from the window.
FullscreenMode
KeyMouse
LastInput
MenuInput
Represents a key that the game menus recognise after input mapping

Type Aliases§

EventLoop
MouseButton
PressState