Enum veloren_voxygen::window::Event

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pub enum Event {
Show 19 variants Close, Resize(Vec2<u32>), ScaleFactorChanged(f64), Moved(Vec2<u32>), Char(char), CursorPan(Vec2<f32>), CursorMove(Vec2<f32>), MouseButton(MouseButton, PressState), Zoom(f32), InputUpdate(GameInput, bool), Ui(Event), IcedUi(Event), ViewDistanceChanged(u32), SettingsChanged, Focused(bool), MenuInput(MenuInput, bool), AnalogMenuInput(AnalogMenuInput), AnalogGameInput(AnalogGameInput), ScreenshotMessage(String),
}
Expand description

Represents an incoming event from the window.

Variants§

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Close

The window has been requested to close.

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Resize(Vec2<u32>)

The window has been resized.

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ScaleFactorChanged(f64)

The window scale factor has been changed

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Moved(Vec2<u32>)

The window has been moved.

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Char(char)

A key has been typed that corresponds to a specific character.

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CursorPan(Vec2<f32>)

The cursor has been panned across the screen while grabbed.

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CursorMove(Vec2<f32>)

The cursor has been moved across the screen while ungrabbed.

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MouseButton(MouseButton, PressState)

A mouse button has been pressed or released

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Zoom(f32)

The camera has been requested to zoom.

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InputUpdate(GameInput, bool)

A key that the game recognises has been pressed or released.

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Ui(Event)

Event that the ui uses.

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IcedUi(Event)

Event that the iced ui uses.

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ViewDistanceChanged(u32)

The view distance has changed.

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SettingsChanged

Game settings have changed.

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Focused(bool)

The window is (un)focused

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MenuInput(MenuInput, bool)

A key that the game recognises for menu navigation has been pressed or released

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AnalogMenuInput(AnalogMenuInput)

Update of the analog inputs recognized by the menus

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AnalogGameInput(AnalogGameInput)

Update of the analog inputs recognized by the game

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ScreenshotMessage(String)

We tried to save a screenshot

Trait Implementations§

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impl Clone for Event

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fn clone(&self) -> Event

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Event

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Event

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impl RefUnwindSafe for Event

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impl Send for Event

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impl Sync for Event

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impl Unpin for Event

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impl UnwindSafe for Event

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Casts the value.
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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Casts the value.
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Casts the value.
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