pub struct HoofAnimation;Trait Implementations§
Source§impl Animation for HoofAnimation
impl Animation for HoofAnimation
type Dependency<'a> = (f32, f32, Option<StageSection>, f32)
type Skeleton = QuadrupedMediumSkeleton
Source§fn update_skeleton_inner(
skeleton: &Self::Skeleton,
(velocity, global_time, stage_section, timer): Self::Dependency<'_>,
anim_time: f32,
_rate: &mut f32,
s_a: &SkeletonAttr,
) -> Self::Skeleton
fn update_skeleton_inner( skeleton: &Self::Skeleton, (velocity, global_time, stage_section, timer): Self::Dependency<'_>, anim_time: f32, _rate: &mut f32, s_a: &SkeletonAttr, ) -> Self::Skeleton
Returns a new skeleton that is generated by the animation.
Auto Trait Implementations§
impl Freeze for HoofAnimation
impl RefUnwindSafe for HoofAnimation
impl Send for HoofAnimation
impl Sync for HoofAnimation
impl Unpin for HoofAnimation
impl UnwindSafe for HoofAnimation
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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§impl<T> GetSetFdFlags for T
impl<T> GetSetFdFlags for T
§fn get_fd_flags(&self) -> Result<FdFlags, Error>where
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T: AsFilelike,
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T: AsFilelike,
fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
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§impl<T> Instrument for T
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more