Struct veloren_common::comp::ability::ActiveAbilities
source · pub struct ActiveAbilities {
pub guard: GuardAbility,
pub primary: PrimaryAbility,
pub secondary: SecondaryAbility,
pub movement: MovementAbility,
pub limit: Option<usize>,
pub auxiliary_sets: HashMap<AuxiliaryKey, Vec<AuxiliaryAbility>>,
}
Fields§
§guard: GuardAbility
§primary: PrimaryAbility
§secondary: SecondaryAbility
§movement: MovementAbility
§limit: Option<usize>
§auxiliary_sets: HashMap<AuxiliaryKey, Vec<AuxiliaryAbility>>
Implementations§
source§impl ActiveAbilities
impl ActiveAbilities
pub fn from_auxiliary( auxiliary_sets: HashMap<AuxiliaryKey, Vec<AuxiliaryAbility>>, limit: Option<usize>, ) -> Self
pub fn default_limited(limit: usize) -> Self
pub fn change_ability( &mut self, slot: usize, auxiliary_key: AuxiliaryKey, new_ability: AuxiliaryAbility, inventory: Option<&Inventory>, skill_set: Option<&SkillSet>, )
pub fn active_auxiliary_key(inv: Option<&Inventory>) -> AuxiliaryKey
pub fn auxiliary_set( &self, inv: Option<&Inventory>, skill_set: Option<&SkillSet>, ) -> Cow<'_, Vec<AuxiliaryAbility>>
pub fn get_ability( &self, input: AbilityInput, inventory: Option<&Inventory>, skill_set: Option<&SkillSet>, stats: Option<&Stats>, ) -> Ability
sourcepub fn activate_ability(
&self,
input: AbilityInput,
inv: Option<&Inventory>,
skill_set: &SkillSet,
body: Option<&Body>,
char_state: Option<&CharacterState>,
context: &AbilityContext,
stats: Option<&Stats>,
) -> Option<(CharacterAbility, bool, SpecifiedAbility)>
pub fn activate_ability( &self, input: AbilityInput, inv: Option<&Inventory>, skill_set: &SkillSet, body: Option<&Body>, char_state: Option<&CharacterState>, context: &AbilityContext, stats: Option<&Stats>, ) -> Option<(CharacterAbility, bool, SpecifiedAbility)>
Returns the CharacterAbility from an ability input, and also whether the ability was from a weapon wielded in the offhand
pub fn iter_available_abilities_on<'a>( inv: Option<&'a Inventory>, skill_set: Option<&'a SkillSet>, equip_slot: EquipSlot, ) -> impl Iterator<Item = usize> + 'a
pub fn all_available_abilities( inv: Option<&Inventory>, skill_set: Option<&SkillSet>, ) -> Vec<AuxiliaryAbility>
fn default_ability_set<'a>( inv: Option<&'a Inventory>, skill_set: Option<&'a SkillSet>, limit: Option<usize>, ) -> Vec<AuxiliaryAbility>
Trait Implementations§
source§impl Clone for ActiveAbilities
impl Clone for ActiveAbilities
source§fn clone(&self) -> ActiveAbilities
fn clone(&self) -> ActiveAbilities
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Component for ActiveAbilities
impl Component for ActiveAbilities
§type Storage = DerefFlaggedStorage<ActiveAbilities, VecStorage<ActiveAbilities>>
type Storage = DerefFlaggedStorage<ActiveAbilities, VecStorage<ActiveAbilities>>
Associated storage type for this component.
source§impl Debug for ActiveAbilities
impl Debug for ActiveAbilities
source§impl Default for ActiveAbilities
impl Default for ActiveAbilities
source§impl<'de> Deserialize<'de> for ActiveAbilities
impl<'de> Deserialize<'de> for ActiveAbilities
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ActiveAbilities
impl RefUnwindSafe for ActiveAbilities
impl Send for ActiveAbilities
impl Sync for ActiveAbilities
impl Unpin for ActiveAbilities
impl UnwindSafe for ActiveAbilities
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<C, M> ConvertSaveload<M> for C
impl<C, M> ConvertSaveload<M> for C
§type Error = Infallible
type Error = Infallible
Error may occur during serialization or deserialization of component
§fn convert_into<F>(
&self,
_: F,
) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
fn convert_into<F>( &self, _: F, ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
Convert this data type into serializable form (
Data
) using
entity to marker mapping function§fn convert_from<F>(
data: <C as ConvertSaveload<M>>::Data,
_: F,
) -> Result<C, <C as ConvertSaveload<M>>::Error>
fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F, ) -> Result<C, <C as ConvertSaveload<M>>::Error>
Convert this data from a deserializable form (
Data
) using
entity to marker mapping function§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.