pub struct Poise {
    current: u32,
    base_max: u32,
    maximum: u32,
    pub last_change: Dir,
    regen_rate: f32,
    last_stun_time: Option<Time>,
    pub previous_state: PoiseState,
}
Expand description

Poise is represented by u32s within the module, but treated as a float by the rest of the game.

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§current: u32

Current poise is how much poise the entity currently has

§base_max: u32

Base max is the amount of poise the entity has without considering temporary modifiers such as buffs

§maximum: u32

Maximum is the amount of poise the entity has after temporary modifiers are considered

§last_change: Dir

Direction that the last poise change came from

§regen_rate: f32

Rate of regeneration per tick. Starts at zero and accelerates.

§last_stun_time: Option<Time>

Time that entity was last in a poise state

§previous_state: PoiseState

The previous poise state

Implementations§

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impl Poise

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const MAX_POISE: u16 = 65_534u16

Maximum value allowed for poise before scaling

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const MAX_SCALED_POISE: u32 = 16_776_704u32

The maximum value allowed for current and maximum poise Maximum value is (u16:MAX - 1) * 256, which only requires 24 bits. This can fit into an f32 with no loss to precision

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pub const POISE_BUFFER_TIME: f64 = 1f64

The amount of time after being in a poise state before you can take poise damage again

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pub const POISE_EPSILON: f32 = 2.98032319E-8f32

Used when comparisons to poise are needed outside this module.

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pub const POISE_THRESHOLDS: [f32; 4] = _

The thresholds where poise changes to a different state

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const SCALING_FACTOR_FLOAT: f32 = 256f32

The amount poise is scaled by within this module

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const SCALING_FACTOR_INT: u32 = 256u32

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pub fn current(&self) -> f32

Returns the current value of poise casted to a float

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pub fn base_max(&self) -> f32

Returns the base maximum value of poise casted to a float

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pub fn maximum(&self) -> f32

Returns the maximum value of poise casted to a float

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pub fn fraction(&self) -> f32

Returns the fraction of poise an entity has remaining

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pub fn update_maximum(&mut self, modifiers: StatsModifier)

Updates the maximum value for poise

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pub fn new(body: Body) -> Self

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pub fn change(&mut self, change: PoiseChange)

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pub fn needs_regen(&self) -> bool

Returns true if the current value is less than the maximum

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pub fn regen(&mut self, accel: f32, dt: f32, now: Time)

Regenerates poise based on a provided acceleration

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pub fn reset(&mut self, time: Time, poise_state_time: f64)

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pub fn knockback(&self) -> Dir

Returns knockback as a Dir Kept as helper function should additional fields ever be added to last change

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pub fn poise_state(&self) -> PoiseState

Defines the poise states based on current poise value

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pub fn compute_poise_damage_reduction( inventory: Option<&Inventory>, msm: &MaterialStatManifest, char_state: Option<&CharacterState>, stats: Option<&Stats> ) -> f32

Returns the total poise damage reduction provided by all equipped items

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pub fn apply_poise_reduction( value: f32, inventory: Option<&Inventory>, msm: &MaterialStatManifest, char_state: Option<&CharacterState>, stats: Option<&Stats> ) -> f32

Modifies a poise change when optionally given an inventory and character state to aid in calculation of poise damage reduction

Trait Implementations§

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impl Clone for Poise

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fn clone(&self) -> Poise

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Poise

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type Storage = DerefFlaggedStorage<Poise, VecStorage<Poise>>

Associated storage type for this component.
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impl Debug for Poise

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Poise

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Poise

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Copy for Poise

Auto Trait Implementations§

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impl RefUnwindSafe for Poise

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impl Send for Poise

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impl Sync for Poise

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impl Unpin for Poise

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impl UnwindSafe for Poise

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C, M> ConvertSaveload<M> for C

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type Data = C

(De)Serializable data representation for data type
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type Error = Infallible

Error may occur during serialization or deserialization of component
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fn convert_into<F>( &self, _: F ) -> Result<<C as ConvertSaveload<M>>::Data, <C as ConvertSaveload<M>>::Error>
where F: FnMut(Entity) -> Option<M>,

Convert this data type into serializable form (Data) using entity to marker mapping function
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fn convert_from<F>( data: <C as ConvertSaveload<M>>::Data, _: F ) -> Result<C, <C as ConvertSaveload<M>>::Error>
where F: FnMut(M) -> Option<Entity>,

Convert this data from a deserializable form (Data) using entity to marker mapping function
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<Context> SubContext<Context> for Context

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fn sub_context(self) -> Context

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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where T: for<'de> Deserialize<'de>,

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where T: Send + Sync + 'static,

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where T: Any + Send + Sync,