Struct veloren_common::event::UpdateCharacterDataEvent
source · pub struct UpdateCharacterDataEvent {
pub entity: Entity,
pub components: (Body, Option<Hardcore>, Stats, SkillSet, Inventory, Option<Waypoint>, Vec<(Pet, Body, Stats)>, ActiveAbilities, Option<MapMarker>),
pub metadata: UpdateCharacterMetadata,
}
Fields§
§entity: Entity
§components: (Body, Option<Hardcore>, Stats, SkillSet, Inventory, Option<Waypoint>, Vec<(Pet, Body, Stats)>, ActiveAbilities, Option<MapMarker>)
§metadata: UpdateCharacterMetadata
Auto Trait Implementations§
impl Freeze for UpdateCharacterDataEvent
impl RefUnwindSafe for UpdateCharacterDataEvent
impl Send for UpdateCharacterDataEvent
impl Sync for UpdateCharacterDataEvent
impl Unpin for UpdateCharacterDataEvent
impl UnwindSafe for UpdateCharacterDataEvent
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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variant of Either<Self, Self>
if into_left
is true
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
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