Struct veloren_common_state::plugin::module::PluginModule

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pub struct PluginModule {
    ecs: Arc<EcsAccessManager>,
    plugin: PluginWrapper,
    store: Mutex<Store<WasiHostCtx>>,
    name: String,
}
Expand description

This structure represent the WASM State of the plugin.

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§ecs: Arc<EcsAccessManager>§plugin: PluginWrapper§store: Mutex<Store<WasiHostCtx>>§name: String

Implementations§

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impl PluginModule

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pub fn new(name: String, wasm_data: &[u8]) -> Result<Self, PluginModuleError>

This function takes bytes from a WASM File and compile them

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pub fn name(&self) -> &str

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pub fn load_event( &mut self, ecs: &EcsWorld<'_, '_>, mode: GameMode, ) -> Result<(), PluginModuleError>

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pub fn command_event( &mut self, ecs: &EcsWorld<'_, '_>, name: &str, args: &[String], player: Uid, ) -> Result<Vec<String>, CommandResults>

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pub fn player_join_event( &mut self, ecs: &EcsWorld<'_, '_>, name: &str, uuid: Uuid, ) -> JoinResult

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pub fn create_body(&mut self, bodytype: &str) -> Option<Body>

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pub fn update_skeleton( &mut self, body: &Body, dep: &Dependency, time: f32, ) -> Option<Skeleton>

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