Struct veloren_common_state::plugin::Plugin
source · pub struct Plugin {
data: PluginData,
modules: Vec<PluginModule>,
hash: PluginHash,
path: PathBuf,
data_buf: Vec<u8>,
}
Fields§
§data: PluginData
§modules: Vec<PluginModule>
§hash: PluginHash
§path: PathBuf
§data_buf: Vec<u8>
Implementations§
source§impl Plugin
impl Plugin
pub fn from_path(path_buf: PathBuf) -> Result<Self, PluginError>
pub fn load_event( &mut self, ecs: &EcsWorld<'_, '_>, mode: GameMode, ) -> Result<(), PluginModuleError>
pub fn command_event( &mut self, ecs: &EcsWorld<'_, '_>, name: &str, args: &[String], player: Uid, ) -> Result<Vec<String>, CommandResults>
pub fn create_body(&mut self, name: &str) -> Option<Body>
pub fn update_skeleton( &mut self, body: &Body, dep: &Dependency, time: f32, ) -> Option<Skeleton>
Auto Trait Implementations§
impl Freeze for Plugin
impl RefUnwindSafe for Plugin
impl Send for Plugin
impl Sync for Plugin
impl Unpin for Plugin
impl UnwindSafe for Plugin
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> GetSetFdFlags for T
impl<T> GetSetFdFlags for T
§fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
Query the “status” flags for the
self
file descriptor.§fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more