Struct veloren_common_systems::phys::PhysicsWrite
source · pub struct PhysicsWrite<'a> {
physics_metrics: WriteExpect<'a, PhysicsMetrics>,
cached_spatial_grid: Write<'a, CachedSpatialGrid>,
physics_states: WriteStorage<'a, PhysicsState>,
positions: WriteStorage<'a, Pos>,
velocities: WriteStorage<'a, Vel>,
pos_vel_ori_defers: WriteStorage<'a, PosVelOriDefer>,
orientations: WriteStorage<'a, Ori>,
previous_phys_cache: WriteStorage<'a, PreviousPhysCache>,
outcomes: Read<'a, EventBus<Outcome>>,
}
Fields§
§physics_metrics: WriteExpect<'a, PhysicsMetrics>
§cached_spatial_grid: Write<'a, CachedSpatialGrid>
§physics_states: WriteStorage<'a, PhysicsState>
§positions: WriteStorage<'a, Pos>
§velocities: WriteStorage<'a, Vel>
§pos_vel_ori_defers: WriteStorage<'a, PosVelOriDefer>
§orientations: WriteStorage<'a, Ori>
§previous_phys_cache: WriteStorage<'a, PreviousPhysCache>
§outcomes: Read<'a, EventBus<Outcome>>
Trait Implementations§
source§impl<'a> SystemData<'a> for PhysicsWrite<'a>where
WriteExpect<'a, PhysicsMetrics>: SystemData<'a>,
Write<'a, CachedSpatialGrid>: SystemData<'a>,
WriteStorage<'a, PhysicsState>: SystemData<'a>,
WriteStorage<'a, Pos>: SystemData<'a>,
WriteStorage<'a, Vel>: SystemData<'a>,
WriteStorage<'a, PosVelOriDefer>: SystemData<'a>,
WriteStorage<'a, Ori>: SystemData<'a>,
WriteStorage<'a, PreviousPhysCache>: SystemData<'a>,
Read<'a, EventBus<Outcome>>: SystemData<'a>,
impl<'a> SystemData<'a> for PhysicsWrite<'a>where
WriteExpect<'a, PhysicsMetrics>: SystemData<'a>,
Write<'a, CachedSpatialGrid>: SystemData<'a>,
WriteStorage<'a, PhysicsState>: SystemData<'a>,
WriteStorage<'a, Pos>: SystemData<'a>,
WriteStorage<'a, Vel>: SystemData<'a>,
WriteStorage<'a, PosVelOriDefer>: SystemData<'a>,
WriteStorage<'a, Ori>: SystemData<'a>,
WriteStorage<'a, PreviousPhysCache>: SystemData<'a>,
Read<'a, EventBus<Outcome>>: SystemData<'a>,
source§fn fetch(world: &'a World) -> Self
fn fetch(world: &'a World) -> Self
Fetches the system data from
World
. Note that this is only specified
for one concrete lifetime 'a
, you need to implement the
SystemData
trait for every possible lifetime.Auto Trait Implementations§
impl<'a> Freeze for PhysicsWrite<'a>
impl<'a> !RefUnwindSafe for PhysicsWrite<'a>
impl<'a> Send for PhysicsWrite<'a>
impl<'a> Sync for PhysicsWrite<'a>
impl<'a> Unpin for PhysicsWrite<'a>
impl<'a> !UnwindSafe for PhysicsWrite<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<'a, T> DynamicSystemData<'a> for Twhere
T: SystemData<'a>,
impl<'a, T> DynamicSystemData<'a> for Twhere
T: SystemData<'a>,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more