Struct veloren_server::sys::terrain::Data
source · pub struct Data<'a> {Show 23 fields
events: Events<'a>,
tick: Read<'a, Tick>,
server_settings: Read<'a, Settings>,
time_of_day: Read<'a, TimeOfDay>,
calendar: Read<'a, Calendar>,
slow_jobs: ReadExpect<'a, SlowJobPool>,
index: ReadExpect<'a, IndexOwned>,
world: ReadExpect<'a, Arc<World>>,
chunk_send_bus: ReadExpect<'a, EventBus<ChunkSendEntry>>,
chunk_generator: WriteExpect<'a, ChunkGenerator>,
terrain: WriteExpect<'a, TerrainGrid>,
terrain_changes: Write<'a, TerrainChanges>,
chunk_requests: Write<'a, Vec<ChunkRequest>>,
rtsim: WriteExpect<'a, RtSim>,
terrain_persistence: TerrainPersistenceData<'a>,
positions: WriteStorage<'a, Pos>,
presences: ReadStorage<'a, Presence>,
clients: ReadStorage<'a, Client>,
entities: Entities<'a>,
reposition_on_load: WriteStorage<'a, RepositionOnChunkLoad>,
forced_updates: WriteStorage<'a, ForceUpdate>,
waypoints: WriteStorage<'a, Waypoint>,
time: ReadExpect<'a, Time>,
}
Fields§
§events: Events<'a>
§tick: Read<'a, Tick>
§server_settings: Read<'a, Settings>
§time_of_day: Read<'a, TimeOfDay>
§calendar: Read<'a, Calendar>
§slow_jobs: ReadExpect<'a, SlowJobPool>
§index: ReadExpect<'a, IndexOwned>
§world: ReadExpect<'a, Arc<World>>
§chunk_send_bus: ReadExpect<'a, EventBus<ChunkSendEntry>>
§chunk_generator: WriteExpect<'a, ChunkGenerator>
§terrain: WriteExpect<'a, TerrainGrid>
§terrain_changes: Write<'a, TerrainChanges>
§chunk_requests: Write<'a, Vec<ChunkRequest>>
§rtsim: WriteExpect<'a, RtSim>
§terrain_persistence: TerrainPersistenceData<'a>
§positions: WriteStorage<'a, Pos>
§presences: ReadStorage<'a, Presence>
§clients: ReadStorage<'a, Client>
§entities: Entities<'a>
§reposition_on_load: WriteStorage<'a, RepositionOnChunkLoad>
§forced_updates: WriteStorage<'a, ForceUpdate>
§waypoints: WriteStorage<'a, Waypoint>
§time: ReadExpect<'a, Time>
Trait Implementations§
source§impl<'a> SystemData<'a> for Data<'a>where
Events<'a>: SystemData<'a>,
Read<'a, Tick>: SystemData<'a>,
Read<'a, Settings>: SystemData<'a>,
Read<'a, TimeOfDay>: SystemData<'a>,
Read<'a, Calendar>: SystemData<'a>,
ReadExpect<'a, SlowJobPool>: SystemData<'a>,
ReadExpect<'a, IndexOwned>: SystemData<'a>,
ReadExpect<'a, Arc<World>>: SystemData<'a>,
ReadExpect<'a, EventBus<ChunkSendEntry>>: SystemData<'a>,
WriteExpect<'a, ChunkGenerator>: SystemData<'a>,
WriteExpect<'a, TerrainGrid>: SystemData<'a>,
Write<'a, TerrainChanges>: SystemData<'a>,
Write<'a, Vec<ChunkRequest>>: SystemData<'a>,
WriteExpect<'a, RtSim>: SystemData<'a>,
TerrainPersistenceData<'a>: SystemData<'a>,
WriteStorage<'a, Pos>: SystemData<'a>,
ReadStorage<'a, Presence>: SystemData<'a>,
ReadStorage<'a, Client>: SystemData<'a>,
Entities<'a>: SystemData<'a>,
WriteStorage<'a, RepositionOnChunkLoad>: SystemData<'a>,
WriteStorage<'a, ForceUpdate>: SystemData<'a>,
WriteStorage<'a, Waypoint>: SystemData<'a>,
ReadExpect<'a, Time>: SystemData<'a>,
impl<'a> SystemData<'a> for Data<'a>where
Events<'a>: SystemData<'a>,
Read<'a, Tick>: SystemData<'a>,
Read<'a, Settings>: SystemData<'a>,
Read<'a, TimeOfDay>: SystemData<'a>,
Read<'a, Calendar>: SystemData<'a>,
ReadExpect<'a, SlowJobPool>: SystemData<'a>,
ReadExpect<'a, IndexOwned>: SystemData<'a>,
ReadExpect<'a, Arc<World>>: SystemData<'a>,
ReadExpect<'a, EventBus<ChunkSendEntry>>: SystemData<'a>,
WriteExpect<'a, ChunkGenerator>: SystemData<'a>,
WriteExpect<'a, TerrainGrid>: SystemData<'a>,
Write<'a, TerrainChanges>: SystemData<'a>,
Write<'a, Vec<ChunkRequest>>: SystemData<'a>,
WriteExpect<'a, RtSim>: SystemData<'a>,
TerrainPersistenceData<'a>: SystemData<'a>,
WriteStorage<'a, Pos>: SystemData<'a>,
ReadStorage<'a, Presence>: SystemData<'a>,
ReadStorage<'a, Client>: SystemData<'a>,
Entities<'a>: SystemData<'a>,
WriteStorage<'a, RepositionOnChunkLoad>: SystemData<'a>,
WriteStorage<'a, ForceUpdate>: SystemData<'a>,
WriteStorage<'a, Waypoint>: SystemData<'a>,
ReadExpect<'a, Time>: SystemData<'a>,
source§fn fetch(world: &'a World) -> Self
fn fetch(world: &'a World) -> Self
Fetches the system data from
World
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for one concrete lifetime 'a
, you need to implement the
SystemData
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impl<'a> Freeze for Data<'a>
impl<'a> !RefUnwindSafe for Data<'a>
impl<'a> Send for Data<'a>
impl<'a> Sync for Data<'a>
impl<'a> !Unpin for Data<'a>
impl<'a> !UnwindSafe for Data<'a>
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