Struct veloren_voxygen::hud::bag::InventoryScroller
source · pub struct InventoryScroller<'a> {Show 21 fields
client: &'a Client,
imgs: &'a Imgs,
item_imgs: &'a ItemImgs,
fonts: &'a Fonts,
common: CommonBuilder,
item_tooltip_manager: &'a mut ItemTooltipManager,
slot_manager: &'a mut SlotManager<SlotKind>,
pulse: f32,
localized_strings: &'a Localization,
item_i18n: &'a ItemI18n,
show_stats: bool,
show_bag_inv: bool,
on_right: bool,
item_tooltip: &'a ItemTooltip<'a>,
playername: String,
entity: Entity,
is_us: bool,
inventory: &'a Inventory,
bg_ids: &'a BackgroundIds,
show_salvage: bool,
details_mode: bool,
}
Fields§
§client: &'a Client
§imgs: &'a Imgs
§item_imgs: &'a ItemImgs
§fonts: &'a Fonts
§common: CommonBuilder
§item_tooltip_manager: &'a mut ItemTooltipManager
§slot_manager: &'a mut SlotManager<SlotKind>
§pulse: f32
§localized_strings: &'a Localization
§item_i18n: &'a ItemI18n
§show_stats: bool
§show_bag_inv: bool
§on_right: bool
§item_tooltip: &'a ItemTooltip<'a>
§playername: String
§entity: Entity
§is_us: bool
§inventory: &'a Inventory
§bg_ids: &'a BackgroundIds
§show_salvage: bool
§details_mode: bool
Implementations§
source§impl<'a> InventoryScroller<'a>
impl<'a> InventoryScroller<'a>
pub fn new( client: &'a Client, imgs: &'a Imgs, item_imgs: &'a ItemImgs, fonts: &'a Fonts, item_tooltip_manager: &'a mut ItemTooltipManager, slot_manager: &'a mut SlotManager<SlotKind>, pulse: f32, localized_strings: &'a Localization, item_i18n: &'a ItemI18n, show_stats: bool, show_bag_inv: bool, on_right: bool, item_tooltip: &'a ItemTooltip<'a>, playername: String, entity: EcsEntity, is_us: bool, inventory: &'a Inventory, bg_ids: &'a BackgroundIds, show_salvage: bool, details_mode: bool, ) -> Self
fn background(&mut self, ui: &mut UiCell<'_>)
fn title( &mut self, state: &ConrodState<'_, InventoryScrollerState>, ui: &mut UiCell<'_>, )
fn scrollbar_and_slots( &mut self, state: &mut ConrodState<'_, InventoryScrollerState>, ui: &mut UiCell<'_>, )
Trait Implementations§
source§impl<'a> Common for InventoryScroller<'a>
impl<'a> Common for InventoryScroller<'a>
source§impl<'a> Widget for InventoryScroller<'a>
impl<'a> Widget for InventoryScroller<'a>
§type Event = ()
type Event = ()
The type of event yielded by the widget, returned via the
Widget::set
function. Read more§type State = InventoryScrollerState
type State = InventoryScrollerState
State to be stored within the
Ui
s widget cache. Read more§type Style = ()
type Style = ()
Every widget is required to have its own associated
Style
type. This type is intended to
contain high-level styling information for the widget that can be optionally specified by
a user of the widget. Read moresource§fn init_state(&self, id_gen: Generator<'_>) -> Self::State
fn init_state(&self, id_gen: Generator<'_>) -> Self::State
Return the initial State of the Widget. Read more
source§fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event
fn update(self, args: UpdateArgs<'_, '_, '_, '_, Self>) -> Self::Event
Update our Widget’s unique Widget::State via the State wrapper type (the
state
field within the UpdateArgs). Read more§fn default_x_position(&self, ui: &Ui) -> Position
fn default_x_position(&self, ui: &Ui) -> Position
The default Position for the widget along the x axis. Read more
§fn default_y_position(&self, ui: &Ui) -> Position
fn default_y_position(&self, ui: &Ui) -> Position
The default Position for the widget along the y axis. Read more
§fn default_x_dimension(&self, ui: &Ui) -> Dimension
fn default_x_dimension(&self, ui: &Ui) -> Dimension
The default width for the Widget. Read more
§fn default_y_dimension(&self, ui: &Ui) -> Dimension
fn default_y_dimension(&self, ui: &Ui) -> Dimension
The default height of the widget. Read more
§fn drag_area(
&self,
_dim: [f64; 2],
_style: &Self::Style,
_theme: &Theme,
) -> Option<Rect>
fn drag_area( &self, _dim: [f64; 2], _style: &Self::Style, _theme: &Theme, ) -> Option<Rect>
If the widget is draggable, implement this method and return the position and dimensions of
the draggable space. The position should be relative to the center of the widget.
§fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
The area on which child widgets will be placed when using the
Place
Position
methods.§fn is_over(&self) -> fn(_: &Container, _: [f64; 2], _: &Theme) -> IsOver
fn is_over(&self) -> fn(_: &Container, _: [f64; 2], _: &Theme) -> IsOver
Returns either of the following: Read more
§fn parent(self, parent_id: NodeIndex) -> Self
fn parent(self, parent_id: NodeIndex) -> Self
Set the parent widget for this Widget by passing the WidgetId of the parent. Read more
§fn place_on_kid_area(self, b: bool) -> Self
fn place_on_kid_area(self, b: bool) -> Self
Set whether or not the Widget should be placed on the kid_area. Read more
§fn graphics_for(self, id: NodeIndex) -> Self
fn graphics_for(self, id: NodeIndex) -> Self
Indicates that the Widget is used as a non-interactive graphical element for some other
widget. Read more
§fn floating(self, is_floating: bool) -> Self
fn floating(self, is_floating: bool) -> Self
Set whether or not the widget is floating (the default is
false
).
A typical example of a floating widget would be a pop-up or alert window. Read more§fn crop_kids(self) -> Self
fn crop_kids(self) -> Self
Indicates that all widgets who are children of this widget should be cropped to the
kid_area
of this widget.§fn scroll_kids(self) -> Self
fn scroll_kids(self) -> Self
Makes the widget’s
KidArea
scrollable. Read more§fn scroll_kids_vertically(self) -> Self
fn scroll_kids_vertically(self) -> Self
Makes the widget’s
KidArea
scrollable. Read more§fn scroll_kids_horizontally(self) -> Self
fn scroll_kids_horizontally(self) -> Self
Set whether or not the widget’s
KidArea
is scrollable (the default is false). Read more§fn and<F>(self, build: F) -> Selfwhere
F: FnOnce(Self) -> Self,
fn and<F>(self, build: F) -> Selfwhere
F: FnOnce(Self) -> Self,
A builder method that “lifts” the Widget through the given
build
function. Read more§fn and_mut<F>(self, mutate: F) -> Self
fn and_mut<F>(self, mutate: F) -> Self
A builder method that mutates the Widget with the given
mutate
function. Read more§fn and_if<F>(self, cond: bool, build: F) -> Selfwhere
F: FnOnce(Self) -> Self,
fn and_if<F>(self, cond: bool, build: F) -> Selfwhere
F: FnOnce(Self) -> Self,
A method that conditionally builds the Widget with the given
build
function. Read moreAuto Trait Implementations§
impl<'a> Freeze for InventoryScroller<'a>
impl<'a> !RefUnwindSafe for InventoryScroller<'a>
impl<'a> !Send for InventoryScroller<'a>
impl<'a> !Sync for InventoryScroller<'a>
impl<'a> Unpin for InventoryScroller<'a>
impl<'a> !UnwindSafe for InventoryScroller<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Chain<T> for T
impl<T> Chain<T> for T
source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
§impl<T> Conv for T
impl<T> Conv for T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> FmtForward for T
impl<T> FmtForward for T
§fn fmt_binary(self) -> FmtBinary<Self>where
Self: Binary,
fn fmt_binary(self) -> FmtBinary<Self>where
Self: Binary,
Causes
self
to use its Binary
implementation when Debug
-formatted.§fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
fn fmt_display(self) -> FmtDisplay<Self>where
Self: Display,
Causes
self
to use its Display
implementation when
Debug
-formatted.§fn fmt_lower_exp(self) -> FmtLowerExp<Self>where
Self: LowerExp,
fn fmt_lower_exp(self) -> FmtLowerExp<Self>where
Self: LowerExp,
Causes
self
to use its LowerExp
implementation when
Debug
-formatted.§fn fmt_lower_hex(self) -> FmtLowerHex<Self>where
Self: LowerHex,
fn fmt_lower_hex(self) -> FmtLowerHex<Self>where
Self: LowerHex,
Causes
self
to use its LowerHex
implementation when
Debug
-formatted.§fn fmt_octal(self) -> FmtOctal<Self>where
Self: Octal,
fn fmt_octal(self) -> FmtOctal<Self>where
Self: Octal,
Causes
self
to use its Octal
implementation when Debug
-formatted.§fn fmt_pointer(self) -> FmtPointer<Self>where
Self: Pointer,
fn fmt_pointer(self) -> FmtPointer<Self>where
Self: Pointer,
Causes
self
to use its Pointer
implementation when
Debug
-formatted.§fn fmt_upper_exp(self) -> FmtUpperExp<Self>where
Self: UpperExp,
fn fmt_upper_exp(self) -> FmtUpperExp<Self>where
Self: UpperExp,
Causes
self
to use its UpperExp
implementation when
Debug
-formatted.§fn fmt_upper_hex(self) -> FmtUpperHex<Self>where
Self: UpperHex,
fn fmt_upper_hex(self) -> FmtUpperHex<Self>where
Self: UpperHex,
Causes
self
to use its UpperHex
implementation when
Debug
-formatted.§fn fmt_list(self) -> FmtList<Self>where
&'a Self: for<'a> IntoIterator,
fn fmt_list(self) -> FmtList<Self>where
&'a Self: for<'a> IntoIterator,
Formats each item in a sequence. Read more
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> GetSetFdFlags for T
impl<T> GetSetFdFlags for T
§fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
Query the “status” flags for the
self
file descriptor.§fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
source§impl<W> ItemTooltipable for Wwhere
W: Widget,
impl<W> ItemTooltipable for Wwhere
W: Widget,
fn with_item_tooltip<'a, I>( self, tooltip_manager: &'a mut ItemTooltipManager, items: I, prices: &'a Option<SitePrices>, tooltip: &'a ItemTooltip<'a>, ) -> ItemTooltipped<'a, W, I>
source§impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere
Dst: LosslessTryFrom<Src>,
impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere
Dst: LosslessTryFrom<Src>,
source§fn lossless_try_into(self) -> Option<Dst>
fn lossless_try_into(self) -> Option<Dst>
Performs the conversion.
source§impl<Src, Dst> LossyInto<Dst> for Srcwhere
Dst: LossyFrom<Src>,
impl<Src, Dst> LossyInto<Dst> for Srcwhere
Dst: LossyFrom<Src>,
source§fn lossy_into(self) -> Dst
fn lossy_into(self) -> Dst
Performs the conversion.
source§impl<T> OverflowingAs for T
impl<T> OverflowingAs for T
source§fn overflowing_as<Dst>(self) -> (Dst, bool)where
T: OverflowingCast<Dst>,
fn overflowing_as<Dst>(self) -> (Dst, bool)where
T: OverflowingCast<Dst>,
Casts the value.
source§impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
Src: OverflowingCast<Dst>,
impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
Src: OverflowingCast<Dst>,
source§fn overflowing_cast_from(src: Src) -> (Dst, bool)
fn overflowing_cast_from(src: Src) -> (Dst, bool)
Casts the value.
§impl<T> Pipe for Twhere
T: ?Sized,
impl<T> Pipe for Twhere
T: ?Sized,
§fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
Self: Sized,
fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> Rwhere
Self: Sized,
Pipes by value. This is generally the method you want to use. Read more
§fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> Rwhere
R: 'a,
fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> Rwhere
R: 'a,
Borrows
self
and passes that borrow into the pipe function. Read more§fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> Rwhere
R: 'a,
fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> Rwhere
R: 'a,
Mutably borrows
self
and passes that borrow into the pipe function. Read more§fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
§fn pipe_borrow_mut<'a, B, R>(
&'a mut self,
func: impl FnOnce(&'a mut B) -> R,
) -> R
fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
§fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
Borrows
self
, then passes self.as_ref()
into the pipe function.§fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
Mutably borrows
self
, then passes self.as_mut()
into the pipe
function.§fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
Borrows
self
, then passes self.deref()
into the pipe function.§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> Pointee for T
impl<T> Pointee for T
source§impl<W> Position for Wwhere
W: Positionable,
impl<W> Position for Wwhere
W: Positionable,
fn position(self, request: PositionSpecifier) -> W
§impl<W> Positionable for Wwhere
W: Widget,
impl<W> Positionable for Wwhere
W: Widget,
§fn x_position(self, x: Position) -> W
fn x_position(self, x: Position) -> W
Build with the given Position along the x axis.
§fn y_position(self, y: Position) -> W
fn y_position(self, y: Position) -> W
Build with the given Position along the y axis.
§fn get_x_position(&self, ui: &Ui) -> Position
fn get_x_position(&self, ui: &Ui) -> Position
Get the Position along the x axis.
§fn get_y_position(&self, ui: &Ui) -> Position
fn get_y_position(&self, ui: &Ui) -> Position
Get the Position along the y axis.
§fn depth(self, depth: f32) -> W
fn depth(self, depth: f32) -> W
The depth at which the widget should be rendered relatively to its sibling widgets.
§fn x_position_relative(self, x: Relative) -> Self
fn x_position_relative(self, x: Relative) -> Self
Set the x Position Relative to the previous widget.
§fn y_position_relative(self, y: Relative) -> Self
fn y_position_relative(self, y: Relative) -> Self
Set the y Position Relative to the previous widget.
§fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
Set the x and y Positions Relative to the previous widget.
§fn x_position_relative_to(self, other: NodeIndex, x: Relative) -> Self
fn x_position_relative_to(self, other: NodeIndex, x: Relative) -> Self
Set the x Position Relative to the given widget.
§fn y_position_relative_to(self, other: NodeIndex, y: Relative) -> Self
fn y_position_relative_to(self, other: NodeIndex, y: Relative) -> Self
Set the y Position Relative to the given widget.
§fn x_y_position_relative_to(
self,
other: NodeIndex,
x: Relative,
y: Relative,
) -> Self
fn x_y_position_relative_to( self, other: NodeIndex, x: Relative, y: Relative, ) -> Self
Set the x and y Positions Relative to the given widget.
§fn x_relative(self, x: f64) -> Self
fn x_relative(self, x: f64) -> Self
Set the Position as a Scalar along the x axis Relative to the middle of
previous widget.
§fn y_relative(self, y: f64) -> Self
fn y_relative(self, y: f64) -> Self
Set the Position as a Scalar along the y axis Relative to the middle of
previous widget.
§fn xy_relative(self, point: [f64; 2]) -> Self
fn xy_relative(self, point: [f64; 2]) -> Self
Set the Position as a Point Relative to the middle of the previous widget.
§fn x_y_relative(self, x: f64, y: f64) -> Self
fn x_y_relative(self, x: f64, y: f64) -> Self
Set the Position as Scalars along the x and y axes Relative to the middle
of the previous widget.
§fn x_relative_to(self, other: NodeIndex, x: f64) -> Self
fn x_relative_to(self, other: NodeIndex, x: f64) -> Self
Set the position relative to the widget with the given widget::Id.
§fn y_relative_to(self, other: NodeIndex, y: f64) -> Self
fn y_relative_to(self, other: NodeIndex, y: f64) -> Self
Set the position relative to the widget with the given widget::Id.
§fn xy_relative_to(self, other: NodeIndex, xy: [f64; 2]) -> Self
fn xy_relative_to(self, other: NodeIndex, xy: [f64; 2]) -> Self
Set the position relative to the widget with the given widget::Id.
§fn x_y_relative_to(self, other: NodeIndex, x: f64, y: f64) -> Self
fn x_y_relative_to(self, other: NodeIndex, x: f64, y: f64) -> Self
Set the position relative to the widget with the given widget::Id.
§fn x_direction(self, direction: Direction, x: f64) -> Self
fn x_direction(self, direction: Direction, x: f64) -> Self
Build with the Position along the x axis as some distance from another widget.
§fn y_direction(self, direction: Direction, y: f64) -> Self
fn y_direction(self, direction: Direction, y: f64) -> Self
Build with the Position along the y axis as some distance from another widget.
§fn left(self, x: f64) -> Self
fn left(self, x: f64) -> Self
Build with the Position as some distance to the left of another widget.
§fn right(self, x: f64) -> Self
fn right(self, x: f64) -> Self
Build with the Position as some distance to the right of another widget.
§fn x_direction_from(
self,
other: NodeIndex,
direction: Direction,
x: f64,
) -> Self
fn x_direction_from( self, other: NodeIndex, direction: Direction, x: f64, ) -> Self
Build with the Position along the x axis as some distance from the given widget.
§fn y_direction_from(
self,
other: NodeIndex,
direction: Direction,
y: f64,
) -> Self
fn y_direction_from( self, other: NodeIndex, direction: Direction, y: f64, ) -> Self
Build with the Position along the y axis as some distance from the given widget.
§fn down_from(self, other: NodeIndex, y: f64) -> Self
fn down_from(self, other: NodeIndex, y: f64) -> Self
Build with the Position as some distance below the given widget.
§fn up_from(self, other: NodeIndex, y: f64) -> Self
fn up_from(self, other: NodeIndex, y: f64) -> Self
Build with the Position as some distance above the given widget.
§fn left_from(self, other: NodeIndex, x: f64) -> Self
fn left_from(self, other: NodeIndex, x: f64) -> Self
Build with the Position as some distance to the left of the given widget.
§fn right_from(self, other: NodeIndex, x: f64) -> Self
fn right_from(self, other: NodeIndex, x: f64) -> Self
Build with the Position as some distance to the right of the given widget.
§fn align_left(self) -> Self
fn align_left(self) -> Self
Align the position to the left (only effective for Up or Down
Direction
s).§fn align_middle_x(self) -> Self
fn align_middle_x(self) -> Self
Align the position to the middle (only effective for Up or Down
Direction
s).§fn align_right(self) -> Self
fn align_right(self) -> Self
Align the position to the right (only effective for Up or Down
Direction
s).§fn align_top(self) -> Self
fn align_top(self) -> Self
Align the position to the top (only effective for Left or Right
Direction
s).§fn align_middle_y(self) -> Self
fn align_middle_y(self) -> Self
Align the position to the middle (only effective for Left or Right
Direction
s).§fn align_bottom(self) -> Self
fn align_bottom(self) -> Self
Align the position to the bottom (only effective for Left or Right
Direction
s).§fn x_align_to(self, other: NodeIndex, align: Align) -> Self
fn x_align_to(self, other: NodeIndex, align: Align) -> Self
Align the Position of the widget with the given widget along the x axis.
§fn y_align_to(self, other: NodeIndex, align: Align) -> Self
fn y_align_to(self, other: NodeIndex, align: Align) -> Self
Align the Position of the widget with the given widget along the y axis.
§fn align_left_of(self, other: NodeIndex) -> Self
fn align_left_of(self, other: NodeIndex) -> Self
Align the position to the left (only effective for Up or Down
Direction
s).§fn align_middle_x_of(self, other: NodeIndex) -> Self
fn align_middle_x_of(self, other: NodeIndex) -> Self
Align the position to the middle (only effective for Up or Down
Direction
s).§fn align_right_of(self, other: NodeIndex) -> Self
fn align_right_of(self, other: NodeIndex) -> Self
Align the position to the right (only effective for Up or Down
Direction
s).§fn align_top_of(self, other: NodeIndex) -> Self
fn align_top_of(self, other: NodeIndex) -> Self
Align the position to the top (only effective for Left or Right
Direction
s).§fn align_middle_y_of(self, other: NodeIndex) -> Self
fn align_middle_y_of(self, other: NodeIndex) -> Self
Align the position to the middle (only effective for Left or Right
Direction
s).§fn align_bottom_of(self, other: NodeIndex) -> Self
fn align_bottom_of(self, other: NodeIndex) -> Self
Align the position to the bottom (only effective for Left or Right
Direction
s).§fn x_place_on(self, other: NodeIndex, place: Place) -> Self
fn x_place_on(self, other: NodeIndex, place: Place) -> Self
Place the widget at some position on the
other
Widget along the x axis.§fn y_place_on(self, other: NodeIndex, place: Place) -> Self
fn y_place_on(self, other: NodeIndex, place: Place) -> Self
Place the widget at some position on the
other
Widget along the y axis.§fn top_left_of(self, other: NodeIndex) -> Self
fn top_left_of(self, other: NodeIndex) -> Self
Place the widget in the top left corner of the given Widget.
§fn top_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn top_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the top left corner of the given Widget with the given margin between
both edges.
§fn top_left_with_margins_on(self, other: NodeIndex, top: f64, left: f64) -> Self
fn top_left_with_margins_on(self, other: NodeIndex, top: f64, left: f64) -> Self
Place the widget in the top left corner of the given Widget with the given margins between
each respective edge.
§fn top_right_of(self, other: NodeIndex) -> Self
fn top_right_of(self, other: NodeIndex) -> Self
Place the widget in the top right corner of the given Widget.
§fn top_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn top_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the top right corner of the given Widget with the given margin
between both edges.
§fn top_right_with_margins_on(
self,
other: NodeIndex,
top: f64,
right: f64,
) -> Self
fn top_right_with_margins_on( self, other: NodeIndex, top: f64, right: f64, ) -> Self
Place the widget in the top right corner of the given Widget with the given margins between
each respective edge.
§fn bottom_left_of(self, other: NodeIndex) -> Self
fn bottom_left_of(self, other: NodeIndex) -> Self
Place the widget in the bottom left corner of the given Widget.
§fn bottom_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn bottom_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the bottom left corner of the given Widget with the given margin
between both edges.
§fn bottom_left_with_margins_on(
self,
other: NodeIndex,
bottom: f64,
left: f64,
) -> Self
fn bottom_left_with_margins_on( self, other: NodeIndex, bottom: f64, left: f64, ) -> Self
Place the widget in the bottom left corner of the given Widget with the given margins
between each respective edge.
§fn bottom_right_of(self, other: NodeIndex) -> Self
fn bottom_right_of(self, other: NodeIndex) -> Self
Place the widget in the bottom right corner of the given Widget.
§fn bottom_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn bottom_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the bottom right corner of the given Widget with the given margin
between both edges.
§fn bottom_right_with_margins_on(
self,
other: NodeIndex,
bottom: f64,
right: f64,
) -> Self
fn bottom_right_with_margins_on( self, other: NodeIndex, bottom: f64, right: f64, ) -> Self
Place the widget in the bottom right corner of the given Widget with the given margins
between each respective edge.
§fn mid_top_of(self, other: NodeIndex) -> Self
fn mid_top_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the top edge of the given Widget.
§fn mid_top_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_top_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the top edge of the given Widget with the given margin
between the edges.
§fn mid_bottom_of(self, other: NodeIndex) -> Self
fn mid_bottom_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the bottom edge of the given Widget.
§fn mid_bottom_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_bottom_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the bottom edge of the given Widget with the given margin
between the edges.
§fn mid_left_of(self, other: NodeIndex) -> Self
fn mid_left_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the left edge of the given Widget.
§fn mid_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_left_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the left edge of the given Widget with the given margin
between the edges.
§fn mid_right_of(self, other: NodeIndex) -> Self
fn mid_right_of(self, other: NodeIndex) -> Self
Place the widget in the middle of the right edge of the given Widget.
§fn mid_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
fn mid_right_with_margin_on(self, other: NodeIndex, mgn: f64) -> Self
Place the widget in the middle of the right edge of the given Widget with the given margin
between the edges.
§fn x_place(self, place: Place) -> Self
fn x_place(self, place: Place) -> Self
Place the widget at some position on the Widget along the x axis.
§fn y_place(self, place: Place) -> Self
fn y_place(self, place: Place) -> Self
Place the widget at some position on the Widget along the y axis.
§fn top_left_with_margin(self, mgn: f64) -> Self
fn top_left_with_margin(self, mgn: f64) -> Self
Place the widget in the top left corner of the current parent Widget with the given margin
between both edges.
§fn top_left_with_margins(self, top: f64, left: f64) -> Self
fn top_left_with_margins(self, top: f64, left: f64) -> Self
Place the widget in the top left corner of the current parent Widget with the given margins
between each respective edge.
§fn top_right_with_margin(self, mgn: f64) -> Self
fn top_right_with_margin(self, mgn: f64) -> Self
Place the widget in the top right corner of the current parent Widget with the given margin
between both edges.
§fn top_right_with_margins(self, top: f64, right: f64) -> Self
fn top_right_with_margins(self, top: f64, right: f64) -> Self
Place the widget in the top right corner of the current parent Widget with the given margins
between each respective edge.
§fn bottom_left(self) -> Self
fn bottom_left(self) -> Self
Place the widget in the bottom left corner of the current parent Widget.
§fn bottom_left_with_margin(self, mgn: f64) -> Self
fn bottom_left_with_margin(self, mgn: f64) -> Self
Place the widget in the bottom left corner of the current parent Widget with the given
margin between both edges.
§fn bottom_left_with_margins(self, bottom: f64, left: f64) -> Self
fn bottom_left_with_margins(self, bottom: f64, left: f64) -> Self
Place the widget in the bottom left corner of the current parent Widget with the given
margins between each respective edge.
§fn bottom_right(self) -> Self
fn bottom_right(self) -> Self
Place the widget in the bottom right corner of the current parent Widget.
§fn bottom_right_with_margin(self, mgn: f64) -> Self
fn bottom_right_with_margin(self, mgn: f64) -> Self
Place the widget in the bottom right corner of the current parent Widget with the given
margin between both edges.
§fn bottom_right_with_margins(self, bottom: f64, right: f64) -> Self
fn bottom_right_with_margins(self, bottom: f64, right: f64) -> Self
Place the widget in the bottom right corner of the current parent Widget with the given
margins between each respective edge.
§fn mid_top(self) -> Self
fn mid_top(self) -> Self
Place the widget in the middle of the top edge of the current parent Widget.
§fn mid_top_with_margin(self, mgn: f64) -> Self
fn mid_top_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the top edge of the current parent Widget with the given
margin from the edge.
§fn mid_bottom(self) -> Self
fn mid_bottom(self) -> Self
Place the widget in the middle of the bottom edge of the current parent Widget.
§fn mid_bottom_with_margin(self, mgn: f64) -> Self
fn mid_bottom_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the bottom edge of the current parent Widget with the
given margin from the edge.
§fn mid_left(self) -> Self
fn mid_left(self) -> Self
Place the widget in the middle of the left edge of the current parent Widget.
§fn mid_left_with_margin(self, mgn: f64) -> Self
fn mid_left_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the left edge of the current parent Widget with the
given margin from the edge.
§fn mid_right(self) -> Self
fn mid_right(self) -> Self
Place the widget in the middle of the right edge of the current parent Widget.
§fn mid_right_with_margin(self, mgn: f64) -> Self
fn mid_right_with_margin(self, mgn: f64) -> Self
Place the widget in the middle of the right edge of the current parent Widget with the
given margin from the edge.
source§impl<T> SaturatingAs for T
impl<T> SaturatingAs for T
source§fn saturating_as<Dst>(self) -> Dstwhere
T: SaturatingCast<Dst>,
fn saturating_as<Dst>(self) -> Dstwhere
T: SaturatingCast<Dst>,
Casts the value.
source§impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere
Src: SaturatingCast<Dst>,
impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere
Src: SaturatingCast<Dst>,
source§fn saturating_cast_from(src: Src) -> Dst
fn saturating_cast_from(src: Src) -> Dst
Casts the value.
§impl<W> Sizeable for Wwhere
W: Widget,
impl<W> Sizeable for Wwhere
W: Widget,
§fn get_x_dimension(&self, ui: &Ui) -> Dimension
fn get_x_dimension(&self, ui: &Ui) -> Dimension
We attempt to retrieve the x
Dimension for the widget via the following:
- Check for specified value at
maybe_x_dimension
- Otherwise, use the default returned by Widget::default_x_dimension.
§fn get_y_dimension(&self, ui: &Ui) -> Dimension
fn get_y_dimension(&self, ui: &Ui) -> Dimension
We attempt to retrieve the y
Dimension for the widget via the following:
- Check for specified value at
maybe_y_dimension
- Otherwise, use the default returned by Widget::default_y_dimension.
§fn x_dimension(self, w: Dimension) -> W
fn x_dimension(self, w: Dimension) -> W
Set the length along the x axis.
§fn y_dimension(self, h: Dimension) -> W
fn y_dimension(self, h: Dimension) -> W
Set the length along the y axis.
§fn padded_w_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_w_of(self, idx: NodeIndex, pad: f64) -> Self
Set the width as the width of the widget at the given index padded at both ends by the
given Scalar.
§fn h_of(self, idx: NodeIndex) -> Self
fn h_of(self, idx: NodeIndex) -> Self
Set the height as the height of the widget at the given index.
§fn padded_h_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_h_of(self, idx: NodeIndex, pad: f64) -> Self
Set the height as the height of the widget at the given index padded at both ends by the
given Scalar.
§fn wh_of(self, idx: NodeIndex) -> Self
fn wh_of(self, idx: NodeIndex) -> Self
Set the dimensions as the dimensions of the widget at the given index.
§fn padded_wh_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_wh_of(self, idx: NodeIndex, pad: f64) -> Self
Set the dimensions as the dimensions of the widget at the given index with all four edges
padded by the given scalar.
§fn kid_area_w_of(self, idx: NodeIndex) -> Self
fn kid_area_w_of(self, idx: NodeIndex) -> Self
Set the width as the width of the padded area of the widget at the given index.
§fn padded_kid_area_w_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_kid_area_w_of(self, idx: NodeIndex, pad: f64) -> Self
Set the width as the
KidArea
width for the widget at the given index, padded at both ends
by the given scalar.§fn kid_area_h_of(self, idx: NodeIndex) -> Self
fn kid_area_h_of(self, idx: NodeIndex) -> Self
Set the height as the
KidArea
height of the widget at the given index.§fn padded_kid_area_h_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_kid_area_h_of(self, idx: NodeIndex, pad: f64) -> Self
Set the height as the
KidArea
height of the widget at the given index, padded at both
ends by the given scalar.§fn kid_area_wh_of(self, idx: NodeIndex) -> Self
fn kid_area_wh_of(self, idx: NodeIndex) -> Self
Set the dimensions as the
KidArea
dimensions of the widget at the given index.§fn padded_kid_area_wh_of(self, idx: NodeIndex, pad: f64) -> Self
fn padded_kid_area_wh_of(self, idx: NodeIndex, pad: f64) -> Self
Set the dimensions as the
KidArea
dimensions of the widget at the given index, padded at
all four edges by the given scalar.source§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> Tap for T
impl<T> Tap for T
§fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
Immutable access to the
Borrow<B>
of a value. Read more§fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
Mutable access to the
BorrowMut<B>
of a value. Read more§fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
Immutable access to the
AsRef<R>
view of a value. Read more§fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
Mutable access to the
AsMut<R>
view of a value. Read more§fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
Immutable access to the
Deref::Target
of a value. Read more§fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
Mutable access to the
Deref::Target
of a value. Read more§fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
Calls
.tap()
only in debug builds, and is erased in release builds.§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
Calls
.tap_mut()
only in debug builds, and is erased in release
builds.§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
Calls
.tap_borrow()
only in debug builds, and is erased in release
builds.§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
Calls
.tap_borrow_mut()
only in debug builds, and is erased in release
builds.§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
Calls
.tap_ref()
only in debug builds, and is erased in release
builds.§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
Calls
.tap_ref_mut()
only in debug builds, and is erased in release
builds.§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
Calls
.tap_deref()
only in debug builds, and is erased in release
builds.§impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
fn to_sample_(self) -> U
source§impl<W> Tooltipable for Wwhere
W: Widget,
impl<W> Tooltipable for Wwhere
W: Widget,
fn with_tooltip<'a>( self, tooltip_manager: &'a mut TooltipManager, title_text: &'a str, desc_text: &'a str, tooltip: &'a Tooltip<'a>, title_col: Color, ) -> Tooltipped<'a, W>
§impl<T> TryConv for T
impl<T> TryConv for T
source§impl<T> UnwrappedAs for T
impl<T> UnwrappedAs for T
source§fn unwrapped_as<Dst>(self) -> Dstwhere
T: UnwrappedCast<Dst>,
fn unwrapped_as<Dst>(self) -> Dstwhere
T: UnwrappedCast<Dst>,
Casts the value.
source§impl<Src, Dst> UnwrappedCastFrom<Src> for Dstwhere
Src: UnwrappedCast<Dst>,
impl<Src, Dst> UnwrappedCastFrom<Src> for Dstwhere
Src: UnwrappedCast<Dst>,
source§fn unwrapped_cast_from(src: Src) -> Dst
fn unwrapped_cast_from(src: Src) -> Dst
Casts the value.
§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where
S: Into<Dispatch>,
§fn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
source§impl<T> WrappingAs for T
impl<T> WrappingAs for T
source§fn wrapping_as<Dst>(self) -> Dstwhere
T: WrappingCast<Dst>,
fn wrapping_as<Dst>(self) -> Dstwhere
T: WrappingCast<Dst>,
Casts the value.
source§impl<Src, Dst> WrappingCastFrom<Src> for Dstwhere
Src: WrappingCast<Dst>,
impl<Src, Dst> WrappingCastFrom<Src> for Dstwhere
Src: WrappingCast<Dst>,
source§fn wrapping_cast_from(src: Src) -> Dst
fn wrapping_cast_from(src: Src) -> Dst
Casts the value.