Structs§
- Batched
Uploads 🔒 - Per-target texture batched uploads
- Locals
- Premultiply
Alpha Layout - Premultiply
Alpha Params - Uploaded as push constant.
- Premultiply
Alpha Pipeline - Premultiply
Upload 🔒 - An image upload that needs alpha premultiplication and which is in a pending state.
- TexLocals
- Texture
Bind Group - UiLayout
- UiPipeline
- Upload
Batch Id - Vertex
Enums§
Constants§
- MODE_
GEOMETRY - Ignore
tex
and draw simple, colored 2D geometry. - MODE_
IMAGE - Draw an image from the texture at
tex
in the fragment shader. - MODE_
IMAGE_ SOURCE_ NORTH - Draw an image from the texture at
tex
in the fragment shader, with the source rectangle rotated to face north. - MODE_
IMAGE_ TARGET_ NORTH - Draw an image from the texture at
tex
in the fragment shader, with the target rectangle rotated to face north. - MODE_
TEXT - Draw text from the text cache texture
tex
in the fragment shader. - UI_
IMAGE_ 🔒FORMAT - The format of textures that the UI sources image data from.