Structs

Enums

Constants

  • Ignore tex and draw simple, colored 2D geometry.
  • Draw an image from the texture at tex in the fragment shader.
  • Draw an image from the texture at tex in the fragment shader, with the source rectangle rotated to face north.
  • Draw an image from the texture at tex in the fragment shader, with the target rectangle rotated to face north.
  • Draw text from the text cache texture tex in the fragment shader.
  • The format of textures that the UI sources image data from.

Functions

Type Aliases