pub struct QuadrupedLowSkeleton {
head_upper: Bone,
head_lower: Bone,
jaw: Bone,
chest: Bone,
tail_front: Bone,
tail_rear: Bone,
foot_fl: Bone,
foot_fr: Bone,
foot_bl: Bone,
foot_br: Bone,
mount: Bone,
}
Fields§
§head_upper: Bone
§head_lower: Bone
§jaw: Bone
§chest: Bone
§tail_front: Bone
§tail_rear: Bone
§foot_fl: Bone
§foot_fr: Bone
§foot_bl: Bone
§foot_br: Bone
§mount: Bone
Trait Implementations§
source§impl Clone for QuadrupedLowSkeleton
impl Clone for QuadrupedLowSkeleton
source§fn clone(&self) -> QuadrupedLowSkeleton
fn clone(&self) -> QuadrupedLowSkeleton
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for QuadrupedLowSkeleton
impl Default for QuadrupedLowSkeleton
source§fn default() -> QuadrupedLowSkeleton
fn default() -> QuadrupedLowSkeleton
Returns the “default value” for a type. Read more
source§impl<'a, Factor> Lerp<Factor> for &'a QuadrupedLowSkeleton
impl<'a, Factor> Lerp<Factor> for &'a QuadrupedLowSkeleton
§type Output = QuadrupedLowSkeleton
type Output = QuadrupedLowSkeleton
The resulting type after performing the LERP operation.
source§fn lerp_unclamped_precise(from: Self, to: Self, factor: Factor) -> Self::Output
fn lerp_unclamped_precise(from: Self, to: Self, factor: Factor) -> Self::Output
Returns the linear interpolation of
from
to to
with factor
unconstrained,
using a possibly slower but more precise operation. Read moresource§fn lerp_unclamped(from: Self, to: Self, factor: Factor) -> Self::Output
fn lerp_unclamped(from: Self, to: Self, factor: Factor) -> Self::Output
Returns the linear interpolation of
from
to to
with factor
unconstrained,
using the supposedly fastest but less precise implementation. Read moresource§fn lerp_unclamped_inclusive_range(
range: RangeInclusive<Self>,
factor: Factor
) -> Self::Output
fn lerp_unclamped_inclusive_range( range: RangeInclusive<Self>, factor: Factor ) -> Self::Output
Version of
lerp_unclamped()
that used a single RangeInclusive
parameter instead of two values.source§fn lerp_unclamped_precise_inclusive_range(
range: RangeInclusive<Self>,
factor: Factor
) -> Self::Output
fn lerp_unclamped_precise_inclusive_range( range: RangeInclusive<Self>, factor: Factor ) -> Self::Output
Version of
lerp_unclamped_precise()
that used a single RangeInclusive
parameter instead of two values.source§impl Skeleton for QuadrupedLowSkeleton
impl Skeleton for QuadrupedLowSkeleton
type Attr = SkeletonAttr
type Body = Body
const BONE_COUNT: usize = 10usize
fn compute_matrices_inner( &self, base_mat: Mat4<f32>, buf: &mut [FigureBoneData; 16], body: Self::Body ) -> Offsets
fn compute_matrices( &self, base_mat: Mat4<f32>, buf: &mut [FigureBoneData; 16], body: Self::Body ) -> Offsets
Auto Trait Implementations§
impl RefUnwindSafe for QuadrupedLowSkeleton
impl Send for QuadrupedLowSkeleton
impl Sync for QuadrupedLowSkeleton
impl Unpin for QuadrupedLowSkeleton
impl UnwindSafe for QuadrupedLowSkeleton
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<Context> SubContext<Context> for Context
impl<Context> SubContext<Context> for Context
fn sub_context(self) -> Context
§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Tries to create the default.
§fn unwrap_default() -> Self
fn unwrap_default() -> Self
Calls
try_default
and panics on an error case.