pub struct StateUpdate {
    pub character: CharacterState,
    pub pos: Pos,
    pub vel: Vel,
    pub ori: Ori,
    pub density: Density,
    pub energy: Energy,
    pub swap_equipped_weapons: bool,
    pub should_strafe: bool,
    pub queued_inputs: BTreeMap<InputKind, InputAttr>,
    pub removed_inputs: Vec<InputKind>,
    pub character_activity: CharacterActivity,
}Expand description
Data returned from character behavior fn’s to Character Behavior System.
Fields§
§character: CharacterState§pos: Pos§vel: Vel§ori: Ori§density: Density§energy: Energy§swap_equipped_weapons: bool§should_strafe: bool§queued_inputs: BTreeMap<InputKind, InputAttr>§removed_inputs: Vec<InputKind>§character_activity: CharacterActivityTrait Implementations§
Source§impl From<&JoinData<'_>> for StateUpdate
 
impl From<&JoinData<'_>> for StateUpdate
Source§fn from(data: &JoinData<'_>) -> StateUpdate
 
fn from(data: &JoinData<'_>) -> StateUpdate
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for StateUpdate
impl !RefUnwindSafe for StateUpdate
impl Send for StateUpdate
impl Sync for StateUpdate
impl Unpin for StateUpdate
impl !UnwindSafe for StateUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more