Struct veloren_voxygen::scene::terrain::sprite::SpriteSpecRaw
source · struct SpriteSpecRaw(HashMap<SpriteKind, Vec<SpriteConfig>>);
Tuple Fields§
§0: HashMap<SpriteKind, Vec<SpriteConfig>>
Trait Implementations§
source§impl<'de> Deserialize<'de> for SpriteSpecRaw
impl<'de> Deserialize<'de> for SpriteSpecRaw
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl TryFrom<SpriteSpecRaw> for SpriteSpec
impl TryFrom<SpriteSpecRaw> for SpriteSpec
§type Error = SpritesMissing
type Error = SpritesMissing
The type returned in the event of a conversion error.
Auto Trait Implementations§
impl Freeze for SpriteSpecRaw
impl RefUnwindSafe for SpriteSpecRaw
impl Send for SpriteSpecRaw
impl Sync for SpriteSpecRaw
impl Unpin for SpriteSpecRaw
impl UnwindSafe for SpriteSpecRaw
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