pub struct Emitters<'a> {
Show 13 fields sound: Option<Emitter<'a, SoundEvent>>, delete: Option<Emitter<'a, DeleteEvent>>, explosion: Option<Emitter<'a, ExplosionEvent>>, health_change: Option<Emitter<'a, HealthChangeEvent>>, energy_change: Option<Emitter<'a, EnergyChangeEvent>>, poise_change: Option<Emitter<'a, PoiseChangeEvent>>, parry_hook: Option<Emitter<'a, ParryHookEvent>>, kockback: Option<Emitter<'a, KnockbackEvent>>, entity_attack_hoow: Option<Emitter<'a, EntityAttackedHookEvent>>, combo_change: Option<Emitter<'a, ComboChangeEvent>>, buff: Option<Emitter<'a, BuffEvent>>, bonk: Option<Emitter<'a, BonkEvent>>, possess: Option<Emitter<'a, PossessEvent>>,
}

Fields§

§sound: Option<Emitter<'a, SoundEvent>>§delete: Option<Emitter<'a, DeleteEvent>>§explosion: Option<Emitter<'a, ExplosionEvent>>§health_change: Option<Emitter<'a, HealthChangeEvent>>§energy_change: Option<Emitter<'a, EnergyChangeEvent>>§poise_change: Option<Emitter<'a, PoiseChangeEvent>>§parry_hook: Option<Emitter<'a, ParryHookEvent>>§kockback: Option<Emitter<'a, KnockbackEvent>>§entity_attack_hoow: Option<Emitter<'a, EntityAttackedHookEvent>>§combo_change: Option<Emitter<'a, ComboChangeEvent>>§buff: Option<Emitter<'a, BuffEvent>>§bonk: Option<Emitter<'a, BonkEvent>>§possess: Option<Emitter<'a, PossessEvent>>

Implementations§

source§

impl<'a> Emitters<'a>

source

pub fn append(&mut self, other: Self)

Trait Implementations§

source§

impl<'a> EmitExt<BonkEvent> for Emitters<'a>

source§

fn emit(&mut self, event: BonkEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = BonkEvent>)

source§

impl<'a> EmitExt<BuffEvent> for Emitters<'a>

source§

fn emit(&mut self, event: BuffEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = BuffEvent>)

source§

impl<'a> EmitExt<ComboChangeEvent> for Emitters<'a>

source§

fn emit(&mut self, event: ComboChangeEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = ComboChangeEvent>)

source§

impl<'a> EmitExt<DeleteEvent> for Emitters<'a>

source§

fn emit(&mut self, event: DeleteEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = DeleteEvent>)

source§

impl<'a> EmitExt<EnergyChangeEvent> for Emitters<'a>

source§

fn emit(&mut self, event: EnergyChangeEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = EnergyChangeEvent>)

source§

impl<'a> EmitExt<EntityAttackedHookEvent> for Emitters<'a>

source§

fn emit(&mut self, event: EntityAttackedHookEvent)

source§

fn emit_many( &mut self, events: impl IntoIterator<Item = EntityAttackedHookEvent>, )

source§

impl<'a> EmitExt<ExplosionEvent> for Emitters<'a>

source§

fn emit(&mut self, event: ExplosionEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = ExplosionEvent>)

source§

impl<'a> EmitExt<HealthChangeEvent> for Emitters<'a>

source§

fn emit(&mut self, event: HealthChangeEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = HealthChangeEvent>)

source§

impl<'a> EmitExt<KnockbackEvent> for Emitters<'a>

source§

fn emit(&mut self, event: KnockbackEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = KnockbackEvent>)

source§

impl<'a> EmitExt<ParryHookEvent> for Emitters<'a>

source§

fn emit(&mut self, event: ParryHookEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = ParryHookEvent>)

source§

impl<'a> EmitExt<PoiseChangeEvent> for Emitters<'a>

source§

fn emit(&mut self, event: PoiseChangeEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = PoiseChangeEvent>)

source§

impl<'a> EmitExt<PossessEvent> for Emitters<'a>

source§

fn emit(&mut self, event: PossessEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = PossessEvent>)

source§

impl<'a> EmitExt<SoundEvent> for Emitters<'a>

source§

fn emit(&mut self, event: SoundEvent)

source§

fn emit_many(&mut self, events: impl IntoIterator<Item = SoundEvent>)

Auto Trait Implementations§

§

impl<'a> Freeze for Emitters<'a>

§

impl<'a> RefUnwindSafe for Emitters<'a>

§

impl<'a> Send for Emitters<'a>

§

impl<'a> Sync for Emitters<'a>

§

impl<'a> Unpin for Emitters<'a>

§

impl<'a> UnwindSafe for Emitters<'a>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
§

impl<Context> SubContext<Context> for Context

§

fn sub_context(self) -> Context

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

impl<T> Event for T
where T: Send + Sync + 'static,

§

impl<T> Resource for T
where T: Any + Send + Sync,

§

impl<T> Storable for T
where T: Send + Sync + 'static,