pub struct Events<'a> {
Show 13 fields sound: Option<Read<'a, EventBus<SoundEvent>>>, delete: Option<Read<'a, EventBus<DeleteEvent>>>, explosion: Option<Read<'a, EventBus<ExplosionEvent>>>, health_change: Option<Read<'a, EventBus<HealthChangeEvent>>>, energy_change: Option<Read<'a, EventBus<EnergyChangeEvent>>>, poise_change: Option<Read<'a, EventBus<PoiseChangeEvent>>>, parry_hook: Option<Read<'a, EventBus<ParryHookEvent>>>, kockback: Option<Read<'a, EventBus<KnockbackEvent>>>, entity_attack_hoow: Option<Read<'a, EventBus<EntityAttackedHookEvent>>>, combo_change: Option<Read<'a, EventBus<ComboChangeEvent>>>, buff: Option<Read<'a, EventBus<BuffEvent>>>, bonk: Option<Read<'a, EventBus<BonkEvent>>>, possess: Option<Read<'a, EventBus<PossessEvent>>>,
}

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§sound: Option<Read<'a, EventBus<SoundEvent>>>§delete: Option<Read<'a, EventBus<DeleteEvent>>>§explosion: Option<Read<'a, EventBus<ExplosionEvent>>>§health_change: Option<Read<'a, EventBus<HealthChangeEvent>>>§energy_change: Option<Read<'a, EventBus<EnergyChangeEvent>>>§poise_change: Option<Read<'a, EventBus<PoiseChangeEvent>>>§parry_hook: Option<Read<'a, EventBus<ParryHookEvent>>>§kockback: Option<Read<'a, EventBus<KnockbackEvent>>>§entity_attack_hoow: Option<Read<'a, EventBus<EntityAttackedHookEvent>>>§combo_change: Option<Read<'a, EventBus<ComboChangeEvent>>>§buff: Option<Read<'a, EventBus<BuffEvent>>>§bonk: Option<Read<'a, EventBus<BonkEvent>>>§possess: Option<Read<'a, EventBus<PossessEvent>>>

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impl<'a> Events<'a>

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pub fn get_emitters(&self) -> Emitters<'_>

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impl<'a> SystemData<'a> for Events<'a>
where Option<Read<'a, EventBus<SoundEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<DeleteEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<ExplosionEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<HealthChangeEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<EnergyChangeEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<PoiseChangeEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<ParryHookEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<KnockbackEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<EntityAttackedHookEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<ComboChangeEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<BuffEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<BonkEvent>>>: SystemData<'a>, Option<Read<'a, EventBus<PossessEvent>>>: SystemData<'a>,

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fn setup(world: &mut World)

Sets up the system data for fetching it from the World.
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fn fetch(world: &'a World) -> Self

Fetches the system data from World. Note that this is only specified for one concrete lifetime 'a, you need to implement the SystemData trait for every possible lifetime.
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fn reads() -> Vec<ResourceId>

Returns all read dependencies as fetched from Self::fetch. Read more
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fn writes() -> Vec<ResourceId>

Returns all write dependencies as fetched from Self::fetch. Read more

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impl<'a> Freeze for Events<'a>

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impl<'a> !RefUnwindSafe for Events<'a>

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impl<'a> Send for Events<'a>

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impl<'a> Sync for Events<'a>

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impl<'a> Unpin for Events<'a>

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impl<'a> !UnwindSafe for Events<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<'a, T> DynamicSystemData<'a> for T
where T: SystemData<'a>,

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type Accessor = StaticAccessor<T>

The accessor of the SystemData, which specifies the read and write dependencies and does the fetching.
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fn setup(_: &StaticAccessor<T>, world: &mut World)

Sets up World for fetching this system data.
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fn fetch(_: &StaticAccessor<T>, world: &'a World) -> T

Creates a new resource bundle by fetching the required resources from the World struct. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<Context> SubContext<Context> for Context

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fn sub_context(self) -> Context

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> Event for T
where T: Send + Sync + 'static,

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impl<T> Resource for T
where T: Any + Send + Sync,

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impl<T> Storable for T
where T: Send + Sync + 'static,